jeremiahfink
Jeremiah Fink
jeremiahfink

No, there is nothing special about that portrait.

Bloodstained ignores the modern conventions of these games, as well as their conveniences, like swift, speedy movement and the ability to strike in directions other than right in front of you.

As stated above, a selling point seems to be that it is “featuring the work of DmC combat director Rahni Tucker.”

I enjoyed the initial game release for what it was and have not enjoyed the Season Pass. Not because of its content but because with so many other games that have come out - it turned Tomb Raider into a bit of a choir to return to as I wanted to complete the content I paid for but also wanted to be moving on to new

Holly’s response to all of this has made her look worse.

This would in no way be a QA failure, QA does not approve artwork and it would absurd to expect that team to have even recognized this specific badge number as “l33tspeak”.

So, if you had a version when you just press one button each enemy, and it dies that’s ok? Is that too easy so you want one harder then that? What about people that want the one button setting, now they have to make that version as well? How many versions do they have to make for you to be happy? Do you not think

You’re still describing something as being at fault just for being what it is.

In terms of how the games themselves are built in terms of functionality the moderation tools can be pretty basic. In game chat is widely used to groom vulnerable people and the ability to stop abusers completely are bureaucratic.

DMC is a completely different play style!

This whole issue goes away when the new difficulties are added and have unique terminology. People that play Devil May Cry understand what you would have had to go through to get through Hell and Hell difficulty... hell, they could even go the DMC route and place rankings on the playthrough.

Easy mode in a Souls game would require a complete rebalancing of everything in the world, and defeat the purpose of the specifically curated experience they’re setting up.

FromSoftware games wouldn’t lose anything by including more options.

But it’s also like, would it be? I dunno.

What an absurd and elitist thing to say. It’s entertainment. It’s not made for an exclusive fraction of players.

...but manslaughter is not a 20 year sentence. 30 years is the minimum for straight up 1st degree murder.

Bzzzt! Wrong! A toy store not selling guns isn’t censorship because the toy store has chosen a market, and real guns are legitimately not part of that market.

Your view on this is entirely incorrect. This isn’t “censorship”... or do you also think it would be censorship because a toy store doesn’t also sell real guns?

I understand - I was specifically saying the issue isn’t really specific to the Switch whereas the article summary is written in a way that implies that it is,StarTopics on the Switch is missing the clue you need to beat the game”.

So the issue really isn’t that the Switch version is specifically missing an important clue but that the game was designed in a manner in which progression was tied to a physical object. Obviously, the expectation here is that (like the Wii U’s digital manual) there would be some digital representation included but