Couldn’t that be solved by increasing enemy count or strength in co-op?
Couldn’t that be solved by increasing enemy count or strength in co-op?
Oh now that’s an interesting comparison...
It’s too bad they don’t take public action against all the actual white male supremacists using their site to spread viral hatred...
Or just add more enemies.
People freaked out at dark souls the most, because it was super wonky. And you know what? The devs fixed it and people loved the game all the more because of it, and no experiences were ruined. Dark souls 2 had other issues, because it was just really hard to tell wtf was going on when you suddenly couldn’t see your…
It is no way a good call or a good reason.
Well fine, except the relevant information was available literally nowhere. The way most of us found it out was by playing the game, or suddenly finding articles about how players were upset.
This game is fantastic.
Well that will be a relief on the old wallet... Still a bit disappointed though.
No notice, and no information in articles about it. Pretty important tidbit for some of us.
I just wish all the game journals out there parading Nioh as the Samurai Bloodborne could have maybe mentioned this caveat.
Yeah I wish I’d heard about this before buying a digital copy. I had high hopes for this game, and now all I am is sad about it.
No no no. The whole point of co op, for me at least, is sharing a sense of discovery. It’s fun being a guide, but it’s more fun bumbling through an area together blind. Making the mission success effectively count for both people is now pointless.
“The person you’re summoning has to have beaten the level you’re on.”
Nothing compares in frustration with 80's and early 90's games.
Marble Madness for the C64 got tore and half, cut to ribbons, and burned.
The Human Race deserves honorable mention.
The opacity of the game is part of the difficulty.
Oh man!! this explains those crappy spam messages I’ve been receiving!!! And it’s a service???
Try it with a friend :)
Double posts galore!