jayc4life
jayc4life
jayc4life

@VincentGrey: Yeah, I meant Coke Zero. I'm not old enough to have remembered new Coke at all.

Um, that's the old "New Coke", not Coke Zero, that's on the list.

@kid-fisto: One of those has to be the exploding backflip.

I'd have loved to hear his thoughts on ones more recent again, like Max Payne and Hitman.

@AndrosZ: I usually associate these with GamePro's Daily (Stale) Bread segments they run for the almost-news that doesn't get its own articles throughout the day. Maybe that's what you're thinking about.

Was there an online play redeem code on the back of it by any chance?

@Spderweb: LittleBigPlanet had the same thing as well, a lot of "rollercoaster" levels to get the speed, height and multiplier trophies. But in a game of this type, I guess it was to be expected.

Thanks for giving me an answer on this one guys. I was figuring this was the reasoning behind it, but I'm glad it's being looked at with a real possibility of removing it once they can find a way of reducing unwanted lag.

@ttocs: News to me too, I haven't got the game yet, and was thinking about picking it up later this week too.

The Sixth Axis seems to think the online is semi-region-locked (EU users can't play US users, vice versa, and so on). Care to shed any light on this?

About time!

@ubikblack: Adding Monster Hunter Tri, and IK+ (does Virtual Console count?) to that list.

@BrilliantGreen: Prepare to lose at least 200 hours of your life playing Team Fortress 2.

@Brandchan: What do you mean, WTF? HE'S THE JUGGERNAUT, BITCH!

@Nawara_Ven: He's actually in ODST already. He was the VO for Buck.