japhasca
OrihimeWarlock
japhasca

Yeah this and “I’m a bit nervous that Bethesda might tweak things and make the game more grindy once the store is properly turned on, but for now, it’s good to be king, assuming you have an Android device.”

Like can you try any harder to sound like a shill?

Everything involved with Chocobos was the worst. Breeding and boosting was doable but only if you knew exactly how to do it, and even then it was tedious; Chocobo racing was an unskippable RNG affair (later a controllable RNG affair) with RNG prizes that a ton of materia was locked behind...taht last bit might not be

I never felt like Borderlands had particularly strong writing outside of Handsome Jack, which honestly feels like a fluke, but it was passable. I agree wholeheartedly that BL3 is the worst of the bunch in this regards, though.

I really disliked the Calypso Twins, but what would have saved it for me a bit was that rift

Honestly they only had to do some stat conversions (like either raise level cap or 40=25 and 50=30, e.g.; maybe your maxed Fire Materia now is just below level 2 with its AP; redo weapon levels and refund points, or just add to them, etc.) No file to import? Default starting party ready to go.

It’s not like the math

Yeah weird how people keep saying that when the last main entry, Borderlands 3, at minimum positively enhanced and at best perfected every mechanic the series had to offer up to that point, and the only things lacking were good characters, of which the series has had exactly one fully fleshed out and interesting one,

Ambitious isn’t the same as successfully ambitious. This game is as ambitious as hell. A thousand explorable planets! WOO!
Execution: YMMV

Let me try one more time.
This isn’t like an athlete juicing, or greasing the baseball, or using illegal parts for his racecar; this is a game where the coach makes literally every decision down to the moment for his “players,” and the players are created from nothing by snapping his fingers.
The difference between

Your work is wrong, but your answer is correct.
That’s exactly it; the stats of the Pokemon shouldn’t be the issue because anyone can make one with exactly the stats they want (and moves, for that matter) given enough time; it’s how they play with those stats and moves and specific Pokemon that determine the outcome of

So...exactly what pro-level competitive scene with money on the line do you know of where people go in with sub-optimal choices “just because”?

Your argument is wrong on a basic level. Whether or not it makes cheating okay, I’m not going to pick a side on.

The grind isn’t about getting better, it’s about getting better statted Pokemon, which has nothing to do with the actual skills you need as a player to win a competition. It’s basically following a guide for

You clicked, you commented, Kotaku won. I clicked, I commented, Kotaku won.

Yeah, AAA definitely feels like it’s moving away from “this is a great developer with a lot of money, this game’s going to be great” to “this is a developer with a lot of money, this game’s going to be really shiny and have a bunch of ways to keep making me pay for it.”

The disconnect between Nintendo’s legal team and reality, and the amount of money they have to throw at nonsense, continues to be baffling and scary.

Maybe the issue isn’t the randomness so much as seeing the roll and knowing how close/far you are away. I agree it’s kind of annoying having parley be randomized, but I’ve played a lot of D&D, so I’m also used to it.
It could also be the fact that you can save scum, whereas you can’t in an actual pencil and paper game,

I haven't played this generation, but I'm not crazy, right? The one that's not Horaikou Zero Dawn is a staple remover attached to a bridge and several Eiffel Towers, right?

On the one hand, Diablo 3 took a long time to get there. By the same token though, Blizzard already had that experience when they started developing Diablo 4.

While not every choice was great, their attention for years to D3 after RoS, a game that had no real continuing revenue stream and did have continuing developmental and server costs, was admirable.
With D4 the idea seems to be “how can we do the same thing, but worse, and also convince people to keep paying us?”
Definite

This is me. I will see what is actually offers in the battle pass at the low tiers and maybe grind out a bit, but I’ve never had an interest in ladder or season in Diablos past. I’m already worried that content intended for groups, like legions and world bosses, may get very difficult depending on how many people are

Yeah you know how to know when to nope out of a guild? When I win my best-in-slot dps caster ring and the guild leader decides no, they’re going to give it to first officer healer “because they haven’t gotten a new ring in awhile.”

You’ve made quite a post here, my question is, are you holding the OP responsible for being a part of it?
I’m not saying it’s necessarily right, but literally any transaction one could be a part of could (and sometimes does) have something illicit or illegal upstream or downstream, transactions of which many are