jakisthepersonwhoforgottheirburner
Jakisthe
jakisthepersonwhoforgottheirburner

The last Battlefield game, BFV, came out in 2018.

Don’t forget like half as many gadgets and no sea vehicles whatsoever (as far as I’ve seen; would love to be wrong).

This comment rather hilariously sums up - and is emblematic of - the problem with Era. I’d say more but I’m sure I’d get banned for “off-site dismissiveness” or something equally goofy.

I hope this means that desperate losers looking for validation online stop emptying out their wallets so millionaires read their names.

One hopes. Very “Rosemary’s Baby”.

Wait...

Doula?

Surely that’s just a translation glitch, right? A word in Chinese script which does not translate so the pronunciation was swapped over? Or someone thought it was a nonsense word, instead of it’s actual English meaning of “professional childbirth assistant”, right?

Oh, so you’re arguing against a strawman of people who wants weapons which offer huge disadvantages. The person said “advantages and disadvantages” - to which you said this would be annoying. So either you’re assuming they mean something absolutely debilitating, or you’re just opposed to nuance in general.

I mean, it’s not valid - and that was only one of the issues with the mismatch of the analogy.

Making weapons feel distinct and nuanced between different scenarios is annoying?

Remember how ammo is fundamentally different in that it’s use encourages players to improve since the ammo is lost regardless of whether the player hit, whereas durability is only on hit and thus has no risk/reward at all and the core challenge of the combat isn’t about aim?

I mean, sure, but on the flipside, there is a 500% chance that these pictures would be used in a imgur collage about how the internal sexism has an output into their actual games so why not change it? Obviously this is a small, quicker thing than large internal shifts.

I’m curious as to how reactive the world is, and if the various stats/builds *inform* actions the player can take, or if they *are* the actions the player takes.

For instance, in D:OS, levels in telekinesis informs how far a character can pick up/throw an item from far away without worrying about weight. This is

“Requiring devs to implement” has the exact same practical application. This had previously been their use of free time; getting rid of time gaming doesn’t create any “more” free time, it only forces a shift for a poorly defined/non-existent reason.

Such controls can be done on the dev side then.

You failed to explain what the problem is with “gaming addiction” and “delinquent spending”, as those are both super vague terms. Is a 13 year old spending all their pocket money on gacha delinquent spending? Why is that bad? Why should a regulation aim to curtain how kids can blow their savings? If it’s proximity to

As true as truth can be. The lack of care, evolution, and ambition GF has furnished upon one of the largest game series in the world has been a decades long embarrassment, second only to the people who keep giving them a pass.

Congrats to you for falling for it, and congrats to me for commenting on this story and perpetuating poor reporting which does little beyond serve as marketing.

Ban them, full stop. No way to enforce state laws, so sounds like lots of illegality. 

Give me a cheesecake recipe which is half that height and then we’ll talk. Cheesecake is way too dense to enjoy an entire slice of; even a thin one will still have a bad ratio of crust to take.