j11wars
J11Wars
j11wars

Translation: “we’ve designed a system carefully crafted by a complex algorithm to keep you hooked.”

There’s just not a lot to do, and it’s far less fun to explore between loading screens than in Skyrim or Fallout.

God, how do you even pick? Even if you jump to the annual first person shooter games, you’ve got Battlefield: Bad Company 2, Rainbow Six Vegas 2, Call of Duty: Modern Warfare 2 (2009), Call of Duty 2 (2005), Left 4 Dead 2, Portal 2, Team Fortress 2...

How many apologies does Linda have to make for a Neo Nazi before she becomes one? I think really just one is too many. It’s like that old expression, if you’re having a family dinner with ten people at the table and one of them is a Nazi, you have ten Nazis. People defending Musk’s blatant antisemitism are at this

I’ll be honest, it’s way too niche for me. I get it, if you want to play games but the TV ain’t available, it’s a nice option. I just... never want to be that hooked to my video games that I can’t take a break when the TV isn’t free.

I’ve resigned myself to the fact that the kids today like super hero skins more than army skins, but this thing is so over-the-top bad (along with the Diablo skins) that it makes the game less fun to play.

Yes they were generally campy, you’re right, but dramatic film writing, even in things like Octopussy, still outclasses video game dialogue and story. I love Hitman, and I realize it’s all relative, but the writing in this most recent trilogy is way goofier than even the goofiest Bond outings.

Sex is healthier than violence. That said this game is far from the most disturbing thing I’ve seen on Xbox so I’m confused as to why they think a janky PS1 style game is too outrageous.

I love the Hitman games, and I do feel like a studio with that kind of game design and world interaction is the right call for a game about Bond that is not a first person shooter.

This isn’t new. 

I think you’re looking for science fiction.

The reason doesn’t matter. Xbox should be commended for doing good things.

Nothing Konami does makes sense to me.

I feel like the case board with Saga was bloat and filler, not necessarily because of how long it took or how often it cut into the action (which was too frequently) but because it really didn’t involve any actual detective work. The story board with Alan was great though, every time I changed the story, I was bracing

I don’t see why nuance is so hard on the internet. There’s a fine line between AI replacing good game development and using AI to create radiant encounters.

I have both consoles and generally just buy games for whichever one has a marketing deal/exclusive content. If neither have either, I tend to lean Xbox, just because it’s where I spend most of my time. The PS5 has generally been an exclusive machine for me, and I turn it on for a new exclusive once every six months or

Those laws don’t exist because nobody is creating them, because big business holds all the cards. Those laws do exist in other markets for other (non-gaming, still tech) products. Yes, regulators would have to work hard to make progress here and to create regulation around these issues. For most of the past century

Kojima’s lore defense makes about as much sense as designing a character who needs to give blowjobs or she’ll die. I have no problem with sexy women in video games, by the way. Just... you know, OWN IT, Kojima. Stop pretending you weren’t just a horny lil guy.

Global regulators spent two years battling Microsoft on something that doesn’t matter (who owns CoD) and totally missed the forest for the trees on things that do matter (exclusivity holding consumers hostage to hardware; a lack of good third party accessibility tools for controllers, mics, and audio systems)

Surprised Starfield wasn’t mentioned, even if it was more ambitious than it could pull off, it’s obviously a huge success in terms of player sales and engagement.