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As a science fiction writer whose work has been seen as predictive and critical of how some presents can lead into some futures, have you ever found works from speculative writers outside of the US and Europe to also have that kind of predictive power?

I just want to head off some comment-excuses at the pass:

our attachment to the idea that reboots are universally bad, or that an original work ‘doesn’t deserve’ to be rebooted, is not actually a defensible argument, because you can’t assert that a work ‘doesn’t need’ to be re-adapted any more than you can assert that

I mean, it probably bears repeating that, for citizens like Matt and Karen and Fisk, but also for Claire (through Matt) and Foggy (through Matt) and Ellison (through Ben Urich and, later, Karen), mythologize Hell’s Kitchen because it is the literal only space they inhabit. The work is tight because it is working

Suicune, the suicide elk Pokemon

I can only say, as a Trini still living here, that I am beyond disappointed that Mayor Tim Kee chose to say something so blatantly unhealthy that our island makes WaPo and Jezebel in the same 24-hour period. Of all the press our small island could get - and after Carnival, no less... if I could hang my head any

Soooo... here’s my two cents on the maddening swarm of people furiously typing ‘ooh, a girl, so original’:

1. Actually, yes. Should it be? Nope. Is it? Still yes - you’d think that the art form we admire so deeply would still be resilient enough to take, and grow as a result of, a criticism as simple and

As an open question to all, I guess, what apps, programs, etc. do you consider vital to your writing process?

I found out about Liquid Story Binder XE some months ago and it’s been instrumental in and out of NaNo. It’s incredibly dense, though - so many things in it that it’s best to only limit yourself to using less

“Y-y-y-y-y-y-y-y-your lawn... a-a-a-a-ate my b-b-bike, mister...”

Love it.

Venutians: Miss Universe Lacks True Diversity

“Students tend to... eviscerate bullies here.”

Christians thought, “Angels!”

We knew better.

Sirlin is the fighting game Bible. As a scrub myself, I am totally cognizant of the fact that whatever works to win is fair game. Unless it is terribly unbalanced - and you show at least one solid example of how it is capable of being dealt with - nothing is wrong with using it, and the only thing wrong with it being

“Here we’ve encountered our first clash: the scrub is only willing to play to win within his own made-up mental set of rules. These rules can be staggeringly arbitrary. If you beat a scrub by throwing projectile attacks at him, keeping your distance and preventing him from getting near you—that’s cheap. If you throw

Hmm. I always thought "Soft SF" implied that, no matter how accurate the science was, the story itself used those aspects for general world-building rather than definite movers of plot (e.g. a novel set in a future of technological advancement but where the plot was, for instance, a typical romance or something). I

Maybe this is just me, but I think this assumption begins with the postulate that in order for Gotham to establish that Jim Gordon is a decent and talented cop, Jim Gordon has to win.

It doesn't, I think (and further, as a fan of Bruno Heller's showrunning work on The Mentalist, I want to add I think the show will do

I would like to add a thing about the idea of Gotham Central as a TV show: most procedurals, like most actual police work, are intensely concerned with the idea of 'catching the big fish'; it's always this elusive, magical goal to both solve the crime before them and get to the top of the food chain in one fell swoop,

while I understand your concern, not only would I argue that this is as much a valid and respectable part of the game development process in the same way that cinematography and CGI are to the film industry, but more realistic graphics engines actually have the potential to open more avenues for useful and

Now playing

Please make room for the brilliant UK television show Hustle. The show more or less serves as a beginner's course in short cons while portraying the long con of each episode, with as little as a wink to the audience when things are going their way to flat-out giving the audience tips. My favourite instance of this was

Again, you're arguing the wrong notion. It's like this: no one is saying that there are no positive female video game characters at all. We are saying this: "there are tropes in video games that are uncritically less-than-ideal representations of women, in ways that men only suffer as subversions of these tropes and