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The most generous outlook I can have on this would be that a company that once made sure no one would speak openly and honestly about their jobs finally “allowed” their employees to, and only because they felt confident enough that more good stories than bad would come out as a result.

A majority of Steam games are trash too - so why not say ‘it looks like a PC game?’

I was on the fence - the sticker shock of those ships kept me holding back, but reading reviews, and being genuinely excited about a new IP from Ubisoft saw me grabbing the starter pack on Switch. I like it a lot so far! It’s far from overly involved in any one thing it does, but it it is fun, easy to get into, and

I love how whenever someone wants to dismiss something, they say it ‘looks like a mobile game’ - as if platform can be directly linked to quality.

I haven’t played this, but my default tends to be Switch for anything multiplat, unless there’s a severe issue with bugs, performance, features, etc. unique to Switch.

you’re right, sorry about that.

Sorry about that - I’ve just seen articles here hit harder about this stuff. This one only really mentions Naughty Dog and CDPR - two other devs that are well-liked here and in general, so it felt like this was supposed to be a ‘pass.

I have a feeling that if this were EA or Activision, there would be paragraph upon paragraph of editorializing on the evils of crunch. Yet since it’s Rockstar, a Studio We Like (tm), the worst thing written in this article amounts to a light slap on the wrist with a reminder that hey, Everyone Does This, such as other

My only worry about this on PC is how badly hacked past CODs on PC have been. PUBG’s cheating scene basically killed that for me, so I’d recommend PS4/Xbox on that alone

File this under the kinds of articles that say Wind Waker was really great, and miss the Wii U already, or say the GameCube didn’t get the attention it deserved...

The thing is, no one asked for their games to cost $200 million dollars to make in the first place.

Would you buy it?

I’ve mentioned this before and people dismiss it immediately out of hand.

Read the whole thing, agree with a lot of it.

Do you think people would buy into it? You think all the Gamers here crowing how an indie game ought to be ‘no more than $20' would accept a scaled down game that then cost $60? That basically, we’d see what a $60 game really looks like? They won’t even broach the idea of a $40 game if it’s not the right genre, looks

TL;DR - this game costs way more than $60 per copy to make

“You’ll never own anything ever again...please applaud”

What if they introduced backtracking, or a connected open world, or some other weird, game-changing idea?

It still didn’t.