itdafuzz
cheezeIt
itdafuzz

The headline sounds like it’s trying to play blame on Nintendo here, but it’s the other way around.

Either way, it’ll be a welcome mechanic to lay over the tried and true ‘weapon triangle”

A new Smash means a new (fleeting) campaign for Klonoa to show up alongside PacMan.

that’s just terrible!

I’m okay with that - I’d gladly take the Switch version since it plays with everything else (and it’s portable!) :D

That’s worrisome - I logged in once on PS4 (never played a match), and this morning I couldn’t get in on Switch. But it said ‘there was a problem finding a match’ - I could log in, see my account, etc., just couldn’t get into a game.

Ah, that I get! I had BotW on Wii U and was in no rush for a Switch. Only after seeing Mario Odyssey did I flip from ‘wait and see’ to ‘okay now I’ll get one.’ Which in turn, made it so games I would get on PS4/PC I end up opting for on Switch (usually indie stuff). Like, I wouldn’t buy a Switch for Hollow Night, but

BTW, looking forward to the article covering the reports that people who have played this game on PS4 are completely locked out of the Switch version and vise versa.

Then I’d ask if you really want to spend $360 just to play one game? Why not save the money, and not bother? There’s so much out there, you could literally play anything else on a platform you already have and save cash.

Ignis would be proud.

I dunno - in the trailer it shows you can change soldier formation before an attack. To me that seems like, not only will there be the weapon strength/weakness dynamic, but a way to shape your troops to maximize your benefit or dull your detriment.

So the gameplay is....slowly walking across hauntingly beautiful environments...

This was way more exciting than last years ‘QTE’s to swing around’ trailer. I’m in!

I can’t wait for it to be rebranded as FFXVI.

It plays in docked mode. You just use a controller

Jason: A complete Final Fantasy collection for Switch.

but to me that reads more like ‘this game isn’t good, but metering the content out got me to spend more time in it as I waited for the next level’ - not that every level is worth combing through every inch to appreciate its design, in its own right.

that respected the playerbase’s time and gave us incentive to explore every single level as much as possible.

I’m playing right now (never finished it when I first got it), and I think it’s great that there is still so much community participation.

Yeah - something that wouldn’t be perceived as beneath the main mode at least. Like, “Classic” or “Party”