I would hug you if I could.
I would hug you if I could.
So it’s the ‘watching a train in film for the first time’ moment. Because you strip away the gimmick, and there’s nothing actually engaging or interesting about these games-as-games. Just games as ‘experiences’ or ‘spectacles.’
Maybe? I mean, must there be a reason? Must a single person be accountable to explaining himself and every single thing he does outside of a game, to hundreds of thousands of people every single day?
I wonder if it’s because Toby Fox, being one person and all, can’t realistically make it to an event like this. Maybe it’s money, maybe it’s other obligations - who knows?
You make an excellent point!
For a game series that’s all about ‘buy these toys that you can only use in this thing,’ making one-time unlocks and free characters available is a gutsy move for Battlegrounds. I wonder if the ‘gotta catch ‘em all’ mindset is finally cooling on the toys themselves, and Disney’s looking for new ways to get people…
Hmmm...if some indie dev made a Power Stone-inspired game, straight up mentioning it by name, Gamers would dogpile on Capcom.
Stop talking sense to the tech fetishists. They hate that.
Ah, I love him even more now!
I’ve honestly never watched pro wrestling, but Xavier did a thing for Hot Pepper Gaming, and now he’s my favorite:
Neither, and save $60?
Ravémon, really.
haha, that and Sakura’s been in high school for...20 years now (Alpha to just-before-3)?
I think a big deal in it is who returns in 3 (not many characters), as well as leaving the Shadaloo/Psycho Power/Bison story behind. In 3 we get Gill & Urien, and Bison is supposed (?) to be dead.
At least compared to other Zelda games (even the original).
Okay, gonna lean on the help of fellow nerds (and Evan!) here: is there a trade paperback that collects Priest’s run? The sound of a ‘political thriller soap opera comedy’ sounds too good to miss.
I love, love, LOVE that you guys are willing to review a game that’s more than 2 weeks old. ^^
This is such a bummer - I tried their demo on Wii U and instantly knew I wanted to Day 1 Rive. That this will be their last game...? Man...
But I think of the act of exploring more of a ‘I wanna go there, and the trip is part of the fun’ than ‘I wanna go there, and I have to do A, B, C, in order to unlock it. So I hope A, B, and C are fun.’
If by ‘secrets’ you mean ‘puzzle items’ then yeah, it was a grind...but there were tons to find in the game outside the shop. Plus, the items were designed in a way that, for the first time in a long time, offered functionality that felt useful to adventuring & combat, not just as a ‘key’ to a puzzle ‘door.’