ishamael44
Ishamael
ishamael44

The most major change is the abandonment of a traditional RPG magic system. In past games, your special attacks used TP (Technical Points). TP was restored by consumable items, special equipment, food, or visiting an inn. In Tales of Zestiria, however, your characters recover their TP naturally. By standing still or

Shorter version, if you just want the list of the list of what she says are "Eight things developers can do to make games less shitty for women", paraphrased from my notes... not that a lot of this pertain to action games and probably make more sense if you're thinking about first and third-person shooters, the Arkham

my area in northern Alberta has had a nice warm front for two weeks, hasn't dipped below -5 :)

If I had to guess, I'd suspect that the central role of the Scarecrow means a lot more graphic horror on-screen, and the fact that the Batmobile has realistic weapons on it that are wielded by the player (even if not against people).

Honestly, before I play each time, I watch the opening. Gets me pumped for the experience.

Man, I love the Tales series because they have such fantastic tv show style openings. It feels like every game now that I see is either straight to title screen or just some rehash of gameplay. Tales has a great opening that feels like a quality show that gets me pumped for the game a little more.

We have seen towns. Three of them, at the bare minimum. In the last trailer alone there was an entirely new town shown, and that's if you're completely ignoring the footage from two years ago that was set in Insomnia and Accordo. As for characters? The game already has a TON of characters revealed, and they just

The footage they're releasing is footage of the demo. Hence why it all looks like the same area, because it is the same area. The final game's world map is going to be MUCH bigger.

So the general consensus is "satisfied with the system, but wish there were better games to play". My thoughts exactly, which is why I'm holding off on buying one until games I actually want to play come out.

Not surprised at all. There were warning signs visible several months prior to this, namely the fact that all the promo footage focused on the game's cutscenes while being extremely reluctant to show off any prolonged sessions of gameplay.

I had a decent-length solo reply typed up, saw this, and deleted mine just to agree with this. This is exactly what he is.. he had a good game, now he's working under the weight of his former one-hit-wonder.

"I said we want to make a great game, and I still stand by that."

You kids have to subsidize us for this whole scheme to work!

More like the UN-affordable care act...

Out of about 15 games I own on the Vita all but one are great rpgs. That's just about all that's on that system.

Given how long it's taking them to finish the Rebuild movies, no.

When I spoke to Tabata a couple of weeks ago, he said they were aiming for release day, and I believe last night's trailer confirmed that it would be out on the day Type-0 HD releases.

The fact Elizabeth Berkley looks EXACTLY the same as she did 22 years ago in that outfit is stunning.

I watched the entire game alternating between completely stressed out and bummed. When the pick happened, I leaped up, yelled 'YES!' then quickly sat back down and went back to being stressed and responding to congratulatory texts with 'the game isn't over, shut up.'

Yup, until that clock went to zero, I did not trust myselft to even think about reacting