
Artist Thomas Romain is one of the few foreigners working in the anime industry in Japan. He’s done art direction on …
Artist Thomas Romain is one of the few foreigners working in the anime industry in Japan. He’s done art direction on …
That is brilliant and really jives with how my brain works. Thanks for sharing this, Brian!
As I recall, the Japanese is not modern or slangy, but definitely not as “antique” as the English.
Boomerang and Netflix.
My wife and I still quote from the series!
What are those noodly appendages growing from their hands?
Fus Roh Dawwwww
Gamasutra had an interesting article from the developer of Shovel Knight about what authenticity means when you're making a retro-style game: http://www.gamasutra.com/blogs/DavidDAn…
just goin on a Kanye Quest
Like everyone else said, it's not particularly grindy, but there is a TON of hidden stuff. That was my favorite part: traveling back and forth through time, seeing different geographic areas change, triggering things 65m years in the past and reaping the rewards 1000 years in the future. Tons of different characters,…
Basically, everyone's going to tell you that the story is great and the music is great. The art and environments are great too.
It is absolutely a JRPG, but I found it to be one of the least JRPG-y of JRPGs from that era, as far as those tropes go. Combat is *really* fun, and the story and music and art design are all delightfully unique. I didn't play it until just a few years ago, so my experience wasn't the least bit coloured by nostalgia,…
Battles are neither grindy nor boring! I personally can't stand most RPGs because I get so sick of the grindy repetitive random battles, but I have played Chrono Trigger upwards of a dozen times all the way through. There are no random battles, for starters—all battles take place on the same map you explore on. That…
In many ways, it's not terribly different than other SNES RPGs and if you didn't like the Final Fantasy games of that era, I don't know if I'd recommend it to you. But it handled time travel very well (not always an easy task) and it had a genuinely interesting and unique setting.