ihatecensorship4everyone
ihatecensorship4everyone
ihatecensorship4everyone

I agree. The idea that soldiers at war think about victory reflects the sad (and arguably counterproductive) mindset people have about the military. People die in war. Its that simple. When you're down in the "trenches" its no longer about politics, policy or pretty ribbons; its all about not-dying.

And yet CoD:Ghosts' "one big horde mode" supposedly dwarfs the entirety of Destiny.

What are YOU gleaning from my posts? For all you know, I'm defending Destiny on its endgame raids which absolutely blow away CoD:Ghosts' lack thereof.

"Now is when people are realizing that even Call of Duty has a more satisfying PvE coop than Destiny, with a far better story."

"Now is when people are realizing that even Call of Duty has a more satisfying PvE coop than Destiny, with a far better story."

CoD: Ghosts is built around a Horde mode combat loop?! Wow, I had no idea. Thank you for informing me that the millions of people who play the series for the competitive multiplayer are wrong.

You do know that by that definition, Destiny's "hit a button, defend point until all enemies are killed"-quests is Horde mode too right?

You do know that Extinction mode is basically Horde mode with skills/items you can buy between rounds right?

Tens of thousands of "losers" with lots of guns is still tens of thousands of people with lots of guns.

ISIS doesn't represent Islam, yet it has the support of tens of thousands of fighters and millions of supporters, to say nothing of the Muslims who will passively stand on the sidelines.

"The Change.org petition was authored by ASUC Senator Marium Navid, who is backed by the Middle Eastern, Muslim and South Asian Coalition, or MEMSA, and Khwaja Ahmed, an active MEMSA member."

The Department of Homeland Security and its terrorist watch list begs to differ.

You're right, action speak louder than words. And his actions are completely meaningless. The company shares are worthless, the copyrights are useless and any profits that the game makes is $0.

"at some shitty corporation"

How about no?

If you think the information age made damaging your professional reputation easier, you're very naive. A lot of professions are insular by nature, so its not a matter of the information age making it easier to do damage, its simply easier for the public to see the damage.

Because it forces players to arbitrarily 'get better' simply because the developers disapprove of a strategy. Its a cheap and shallow way to "balance" the game.

And there you go pointing out the contradictions: They wanted a way to reveal the bomb without having the characters kill a bunch of people. But the writers have already shown us that its all a sham with the "just in the nick of time-oh wait, no people were injured"-subway bombing. Thank you for proving my point.

Because Nine and Twelve's motives are an outright lie.

The realm of film-making doesn't make a story about the protagonists unveiling the evil government by crippling a major city. Thats something you associate with the villains in movies.