I think it’s important to consider that returning the accounts isn’t necessarily fully giving in and giving up.
I think it’s important to consider that returning the accounts isn’t necessarily fully giving in and giving up.
This isn’t true, unfortunately. A significant part of pay in these companies is often related to performance. They’re pitched as bonuses, but it’s really part of the expected pay.
That’s not what I read from it.
What’s it like living in a world devoid of fun?
Unfortunately these myths about mircowaves LONG predate modern social media. They just circulate more readily now because of it.
Or maybe as a journalistic outlet with a diverse set of writers they can have multiple perspectives on issues.
You do realize that multiple things can be true, right?
Joining the bandwagon to say that I had no clue this was out.
Which I’d weirdly be sorta okay with if it was acknowledged. Like if people would actually criticize them, but still side with them because they see them as aligned with most of their interests?
I mean. So much of Murray’s humor has always been at the expense of women. Quite frequently, their agency, in reference to his own sexual interest.
Totally agree. And often Battle Pass skins/costumes in these games are limited to that pass only, so if you miss it, you’re out of luck. And that just doesn’t feel good, imo.
These waivers generally explicitly include injury due to negligence, too, so I doubt that would hold up.
I totally get what you mean. I was just arguing that an important distinction in the comparison between this and LoL is that, for OW1 players, this is a fundamental change in the monetization system which has added any aspect of P2W mechanics for the first time. Where people who came to LoL were already signed on for…
Honestly, don’t pay for anything with cash apps, period.
The significant part here is the fundamental way OW changed. OW1 made every hero available, so RMT was solely cosmetic.
Because they get clicks, which translates into revenue.
HA, sucker.
I mean, I’ll be fair and note that the advancement in tech (for home computers and consoles) between Morrowind and Skyrim was FAR larger than it was from Skyrim to now.
The main story actually isn’t that long, and battles don’t really get that hard or long until higher difficulties.
We definitely have a “just get over it” culture that can make therapy SUPER useful for this piece. Because, even if we have supportive people in our lives, people mostly just don’t know how to engage and support around depression (especially when it’s linked to an event which is no longer “present” for them).