Who wouldn't want to be a Social Justice Warrior? A warrior for social justice sounds like an awesome thing to be.
A Skeleton Justice Warrior sounds even cooler. :P
Who wouldn't want to be a Social Justice Warrior? A warrior for social justice sounds like an awesome thing to be.
A Skeleton Justice Warrior sounds even cooler. :P
I mean, I was familiar with the term before it entered discussions about video games, and it's not a valid term to begin with. There is nothing wrong with being an advocate for social justice so "social justice warrior" is an asinine insult. It's like the term "white knight;" when conservatives/anti-feminists use the…
Patricia raises great points in her article, but as other commenters have pointed out, casual racism and misogyny is inexcusable, even if it's all in jest.
Cool story, bro. Doesn't change the fact that conservative culture warriors who use the term "SJW" as an insult or treat who they call "SJW's" as some sort of liberty-hating bogeyman are probably insufferable philistines, which was my point.
However true or untrue that factoid is, it's completely irrelevant.
Anti-intellectuals are wonderful at latching on to any bit of information, no matter how flimsy, misunderstood or misinterpreted, that could be twisted to make themselves look justified in their outrage.
It's funny because the conservative culture warriors/anti-intellectuals/neo-reactionaries who are brainless enough to believe that "social justice warrior" is a valid insult don't actually enjoy games; they're more interested in carrying on their war against the left by whining about supposed infringements on their…
Seriously. The original commenter seems like a loser who has nothing better to do but cry about "SJW's" all the time, as other conservative culture warriors do (Also, as a heads up, if you sincerely think the word "SJW" is a valid insult or that what you call "SJW's" pose a threat to "muh freedumb," you're probably an…
Thank you, Santa.
Good to know it is continuing the time-honoured Final Fantasy tradition of set designs filled with PRETTY MASSIVE CRYSTALS everywhere!
You have a completely unrealistic concept of student projects and what goes into creating the quality animations you take for granted; now, I apologize if I'm wrong and mis-characterizing you—you could be a great animator yourself—but your opinion comes off more as an entitled consumer detached from the realities of…
Not just time and teaching, but full-time work and pay; your wife does this for a living and, considering the horrible working conditions the industry subjects its artists and programmers alike to, probably works over time virtually every day. But yeah, I agree, your comment wasn't really negative; I guess I'm more…
"Do it right or don't do it."
We have a guy here who thinks that students should never make anything ever because it's impossible for them to produce something of professional, industry veteran quality. I guess that's the end of game artists, folks.
I think the animation complaints I keep seeing here are unreasonable. I think the students deserve constructive criticism, but animation is a long and difficult process that artists make entire careers out of doing. Players are accustomed to seeing such high quality rigs all the time because the industry is a…
I mean, it's a seven-week, eight-person student project. You can't expect the high quality assets you would see in a game developed by a team of industry veterans under a massive budget. All things considered, this is quite the feat, and they should be proud.
I always said that it was obvious that Ghosts n' Goblins was an influence on Demon's Souls, Dark Souls and Bloodborne; this student project allowed things to come full circle, it looks like.
This illustrates some very real problems with Apple's platform. A platform that requires all software to be approved and distributed through its own channels, which are subject to its own content rules, is purely consumerist in nature and is thus harmful to art. We need to promote open software in the mobile space;…
Focusing on peripheral characters is a smart move for an adaptation/tie-in such as this. Looking forward to it.
It would be pretty cool to see World of Warcraft and a hypothetical Warcraft IV exist concurrently and feed into eachother. I think Blizzard treating WoW as an evolving platform as opposed to merely one entry in a series is a smart move; while I don't currently subscribe to the game nor do I have any immediate plans…
Except that's not what "cultural Marxism" means and if you use the term "cultural Marxism" without the context of someone such as Gramsci's body of work then you are most likely a paranoid conspiracy theorist loon.
It will be, but not in the form of GamerGate. That hashtag will not be trending in 2015.