iamnullptr
iamnullptr
iamnullptr

33 is an extremely young age to go and it’s terrifying how relentless cancer is. Everyone should be regularly and frequently checked for any signs or symptoms of cancer.

Making fun of gender pronouns is very transphobic absolutely regardless of who it’s directed at and it’s a big part of the reason many people in the queer community have felt excluded by the gaming community. While cancer is a horrible disease and 33 is way too young to go, and whether or not you think digging up

The idea is that, for many schools of thought, private property as in land or mass resource ownership is unethical and/or outdated, and the concept of “ownership” itself in this sense should be critiqued. Following from this line of thought, that isn’t to say that you shouldn’t “own” things in the sense of having

“Uncharted, COD Modern Warfare, GTAIV, Batman Arkham Asylum, Uncharted 2"

This “60 fps or bust” maxim that Certified Gamers™ keep parroting has always seemed frankly ridiculous and close-minded to me. Yes, for typical competitive and mechanical purposes, 60 FPS is preferable. But there are aesthetic benefits to utilizing variable framerates depending on the purpose: movies for example

The reason this doesn’t make me angry is that a lot of this is perfectly possible to build upon the base game Niantic released; there isn’t anything in the game that would contradict or render impossible the mechanics and features implied in the trailer. I think we’re seeing a work-in-progress unfold (as is typical

That first guy is a massive creep. No, she does not (and should not) adhere to your own standards of “morality,” and it is not your position to slut-shame her for not doing so. Not only that, but it is hypocritical and downright despicable to lust after her and feel such jealousy for her and then have the gall to

It’s obvious that this game is the conclusion/final chapter of the Wind Waker/Adult Link timeline. I mean, come on, folks.

Demon’s Souls. Make it a kind of dark fantasy road movie, where it follows the Slayer of Demons and Ostrava of Boletaria as they travel through the run-down and chaotic Boletarian Capital City towards its heart. There would be a framing device in that along the way, the Slayer of Demons would recount previous

You can’t compare a multi-player online shooter with a few nebulous cutscenes as narrative to a slower, turn-based game obviously trying to evoke a movie-like feel. Obviously Destiny is a mechanics-driven game; people mainly play it because they get to shoot shit up and gather loot, so of course it would be ridiculous

60 FPS is generally better for the technical and mechanical side of games, so experiences that require quick and decisive input (i.e. shooters, action games, etc.) or games that intend to fully immerse the player in the environment and play with the human brain’s perception of reality (i.e. VR, where 90 FPS is the

Curvy neo-retro cars == Fallout rip-off, apparently.

Let’s also ignore the fact that Fallout itself is a hodgepodge of old-school post-apocalyptic sci-fi tropes and aesthetics from various sources, some of which are included for no other reason than as nerdy shout-outs.

What’s so “edgy” about pointing out the fact that “pixel art” != “retro?” Pixel art can most certainly be “retro,” but it’s also its own deliberate technique that has come a long way and is continuing to evolve. Games like this are an example of that. Every time an indie game with lovingly-crafted and impressive pixel

You wouldn’t see animations of that level of detail on an NES or SNES. It may be pixel art, but it certainly isn’t “retro,” and so few people understand this.

The Souls games have some of the richest lore, interesting characters and generally impressive stories in video games. Just because they are presented in an unconventional way does not mean that they are not deep.

The ending was beautiful and mythic. Exploring the crew’s later years or what became of humanity would sacrifice the majesty of the ending and the themes of nature and life itself’s triumph. Leave it exactly as it was, ambiguity intact.

A New Home”

Not everyone needs to be an enthusiast and appreciate video games as an art form. You could just as easily get upset at people who listen to music without understanding the theory or composition behind it or understanding that it’s derivative (as all art is) if you wanted to, and you’d be angry at almost everyone

Also, why are you concerned that this sort of thing could take over the industry when you admit that the game already peaked a while back and it’s no longer trending like it used to? Games such as these tend to have short bursts of popularity before fading into obscurity; they’re essentially fads. They are in no way

While you are right in that Candy Crush Saga is ultimately a generic Bejeweled clone, I’d call out that “non-gamers” labeling as exclusionary and juvenile. Games are for everyone, not some elite class of enthusiasts as your separation of “non-gamers” from “gamers” implies, and there’s more than enough room for casual