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Hafkie
huzzafk

Wily 1 in Mega Man 2 is a classic, but I'd almost say it got matched with Wily 1 in Mega Man 9 twenty years later.

Hey now, don't be knocking the Sega Genesis and its FM synth guitars.

As well as SEGA and their famous mascot, Sonyc.

It honestly depends on if Subway knew of this before news broke out.

There is a big difference though: OoT has very well done sound design (especially for its time). If you're by a river, you hear water, etc. In SMW those cues are pretty rare to come by, making mistakes much harder to correct.

What a delight that little thing was. You got a solid 10 hours of gameplay on just two AAA batteries, the screen had almost no ghosting and wasn't icky green, it came in a whole bunch of colors, and most importantly. it actually fit in your pockets!

While the Game Boy sales were decent, they were on the decline. Nintendo thought that rushing out the incomplete Virtual Boy would be the best course of action…. little did they know that sales of the Game Boy would shoot right back up to new heights when a little bitty game known as Pokemon came out on the scene.

To be fair the MM2 artwork also had a pistol and wasn't much better, and that sold millions of copies. Capcom would later choose to celebrate this cheesy artwork with the Mega Man 9 box art in 2008, with the blue bomber sporting BOTH a pistol and his blaster cannon!

NEVER!!!!

Why Salsa Shark deserves the throne, because none of the other houses have a big enough boat.

Mega Man X7 makes a better coaster than AOL discs. Thats the only thing that travesty has going for it.

Sonic 3 and Knuckles is a flat-out perfect representation of Sonic. Every zone was unique and memorable its own way, in both stage design, art, and music, and furthermore every stage had enough variety to support playing them with every character. Not to mention its ability to tell a story merely though character

As much as i wish they would…. VII and VIII already had PC versions, and the Steam releases were just basically the same version with steam support slapped on. If they did FFIX, they'd actually have to legitimately port it, and who knows if they still have the source code/assets for it. (which by the way, they had

That already exists. It's called DRM.

Apparently as of 2009 Battlebots now requires all participants to have at least one active weapon. Also the newer machines absolutely destroy the old staples due to advances in motors and battery technology. There is a lot of potential for exciting matches.

Summer Carnival 92: Recca for the NES. A fairly obscure shmup released for a games convention in japan, is a technical marvel, achieving bullet hell shmup gameplay on a freaking NES! Not to mention its very unique soundtrack.

Another year and Dont Stop or We'll Die was robbed again. (I loved The Bisco Boys last year) Those guys are delightful.

I've gotten used to it again, It greatly helped when I downloaded the beta version and they finally re-added in a dark theme. Much more willing to give a chance to an interface that doesn't burn my eyes. (what is with UI design going towards overuse of white? Especially since AMOLED screens actually save far more