hunkyfunkster
Erik Pugh
hunkyfunkster

Did you ever play Condemned 2? It was a lot less scary than the first game, but it had a level that took place in a doll factory where the toddler-sized dolls would walk out from underneath counters and conveyer belts. Absolutely terrifying.

She should 100% call it out. I probably wouldn’t *directly* call for a boycott over it. Instead, I would appear to be taking the high road by saying that I just wanted to call it out - and then imply that customers who think this behavior is wrong should consider not supporting the company.

But that’s just me. I can

> And the real truth is that while SOME people might believe in those extreme ways MOST people fall firmly in the middle.

I tell myself this a lot. However, in my experience, it seems that MOST are embracing more and more horrible bullshit. Granted, I grew up in an extremely conservative place - full of very

People should probably stop using Twitter to gauge the general populace. It’s just filled with a small, loud, obnoxious minority (on both all sides). It does not represent - even close - what Americans as a whole think.

I live in a very liberal place - and I’ve never heard anyone give two shits about Chris Pratt’s

Imagine her move-set with the Portal gun. 

I’m totally fine with this for the movie. I just fear they might try to take this characterization into future games if the movie is successful. That would be a travesty. 

Personally, I think 60fps is only important for fighting games, shmups, and online (or very hectic) fps/3ps... Or any really fast-paced, twitch-y games. 

Yeah. When G4 was coming back, I assumed it was just going to be Adam Sessler doing his thing and utilizing the G4 branding. When I realized they were actually attempting to resurrect it with a number of the original people - I was actively confused.

It only worked because it was literally the only option in that

Nah. The Perfect Dark HD on 360 feels a lot better than the original. Plus, you got to shoot guards that looked like Peter Molyneux!

This will basically be the same thing, but for GoldenEye.

It just has to have MP - and all of the unlockable cheats. 

NoClip documentaries are great. Even for games I really don’t care about. They’re always fascinating.

Prey (2006) was an *okay* game for its time. However, looking back, it’s pretty generic.

And, my god, those diseased vaginal doors are horrific.

My point was that my relatives mock students who seek a “safe space” on campus when someone is invited to speak that might talk about things that may trigger them - or make them feel unsafe - usually due to past trauma they have endured.

But are then the first to block and unfriend (thus, seeking a “safe space”) when

I’m on browser, so it appeared as though each picture of this slideshow had its own comment section. I was talking about Lollipop Chainsaw.

How did I miss this?! Thanks for bringing it to my attention. Instantly wishlisted.

I love the random things enemies will yell at you during combat in this game.

“LET ME FUCK YOUR FATHER!!!”

I feel like your opinion is valid. I think some of the comedy in these clips is funny/amusing - and some of it is a bit contrived. While I think your comment about media being afraid to let their audience sit with themselves is valid is some cases, I don’t think it’s necessarily valid in the case of a Roiland-involved

Also, did the presentation evolve beyond them sniffing their own farts and praising their own efforts? I watched about 5 minutes of it and had to bounce because I just can’t stand listening to game developers (or anyone) talk up the importance of their own bullshit... Despite knowing that they do work hard, are

I absolutely love the feel of Destiny’s gunplay and overall mobility. It’s what Bungie has done well for decades. However, I’m not a huge fan of PvE content. If I’m going to play online with other people, I want to go up against other real humans.

Despite PvP not being the focus - and not particularly balanced (at

Yes. It is all projection. Just like how my extended family members mock “safe spaces” - but are the first to unfriend and block you the moment you share an opinion (on your own wall, mind you) that they disagree with.

My guess is that it was implemented as a debug command for the sake of testing enemy attacks on-command. Probably implemented by a single dev who didn’t tell anyone (or just the necessary tester) about the functionality - and then simply forgot about it and failed to remove it before release.