hiemoth
Hiemoth
hiemoth

I’m kind of on the same lane here, except with me it was more on the main story side. The whole point of the main story is this sense of urgency and haste, yet the game also actively encourages basically stroll around Night City and chill. It creates this fundamental conflict in the way it is telling the story.

The Oda fight became really easy and boring once I managed to hide from him. However, there was a really hilarious aspect/bug(?) to that fight as well.

My favorite absolutely bonkers enemy reaction in the game is the reset hack. So you blind the goons, whose literal reaction is to be startled for a second and then just continue on normally despite the fact that they literally just went blind.

I agree partially that it is because of the source material, but even then I feel CPR could have done more to adapt. I mean, Witcher is an excellent example as, yeah, they were on the books, but the games also added and adjusted several things in the source material. Instead it just, it’s so weird what they did here,

Trust, the Corpo character makes less sense the farther you go in to the game. Instead, and I would argue this pretty hard, it feels like they wrote the game for the Street character, for whom a lot of the stuff in the game makes sense.

...So apparently you didn’t bother to read my rather detailed explanation how maxing out intelligence and doing the netrunner approach resulted in the vast majority of the encounters being super-easy? That is before deciding to educate me on how the game system works?

I don’t know why you aren’t as the enemies sure as hell are able to do it.

From a storytelling perspective, Cyberpunk is such a weird beast and I don’t think they can fix that part just patching things up. The further I longer in the game, while it has some really awesome moments, the whole feels increasingly less than the sum of its parts. I mean, just as a character, V is baffling as it

As I’m hitting my 50 hours in the game, something that is really striking me is how clumsy the combat system is, made worse by the amount the game has it. Furthermore, as I decided to play a netrunner build, it is ridiculously OP the vast majority of the time to the degree that it actively breaks encounter design.

I’m struggling with Trump’s move on the COVID relief bill, or as much as I can be confused by anything the dude does. I mean, he has to know that not only was the relief amount because of Republicans, it was actually his own treasure secretary that was playing hardball on it.

In certain ways I’m happy to read that as I thought the game itself is enjoyable and it has some nice concepts even if I don’t think it manages to even whiff at greatness. So having this success allowing for that future sequel which hopefully manages to learn from mistakes here would be pretty neat. Additionally, a

In case someone wants semi-good news, Fox News has been losing to CNN since the election, at least based on the numbers I last saw. One of the primary reasons for this is that their hard right viewers are dumping them for more reliable organizations. You know, like Newsmax, which in turn is at the moment having

Which would be fine except the trailer has literally the line ‘The Throne must pass to a male heir’.

Considering the year it’s coming out, it feels really weird that they needed to stress so hard that it needs to be a male heir. I’m assuming the implication in the film is going to be that either Eddie’s character already has daughters, but still felt so weird.

I don’t know how she could take physical action as Fingers specifically explained that he wasn’t able to fix her. So unless the Death Head peeps somehow did, which wasn’t indicated, then how did she become operational?

I think there’s a lot of that shock value kind of stuff in the side missions. Like interesting concepts, but where it is stripped to ‘See this future, isn’t it dystopian, y’all?’ and ‘Humanity?’. The lack of choice also in the side missions is at times bothersome as it feels like it is enforces this weird grayness in

I get what you mean the defense, but I still disagree with it. Largely just because of the insane extent they went with those choices.

On that last point, I have a slightly different feeling from the game, but I think it hits on the same point. To me, it feels like the game really desires to say something, but just doesn’t manage to really do it in an understandable manner. As a result, there are a lot of really beautiful moments in the game, some

I am already so terrfied how Riverdale will write that pregnancy on to the show considering the character and the relationship in question.

The thing that at the moment actually amuses me with this whole launch mess is that after CPR finally manages to make the game work on an acceptable level and smooths the technical issues out, the focus in the discussion will shift on to the story elements. And I can’t help but to feel that at that point the Evelyn