RIP Konami
RIP Konami
Those idiots did it the other way around. That exclusive area could have been a lobby to form teams to play the content they blocked people from playing because they don't have pre-made teams.
Hey Kotaku, Destiny is still broken, and for some reason I don’t see anything addressing the reason why it’s still broken anymore.
Consider side quests as a complimentary mechanic to add more bang for your buck, not as a grind to level your character, and you’ll be fine.
They can just do like Destiny and remove matchmaking. Seems like it’s working out for them.
Mad Max movies are pretty much self-contained. The so-called sequels have too many lapses in continuity to be considered as such.
While the story is stoopid, I enjoyed the campaign of MW2 almost as much as the previous entry.
Essentially all the shit you can't do with matchmaking is the only way to get that Light thing.
Why for a change don’t we see an article about the people who bought the game and can’t experience a lot of it because the developer decided what they should and shouldn't play with matchmaking?
Perhaps you missed the results of develop a game that massive? GTA V made enough money to pay for itself tenfold, and I think the Witcher is on its way to do the same. Good games sell forever. Skyrim is still selling copies and it came out in 2011.
In Skyrim the main storyline was one of the weakest in the game. My favorites were the side stories, like the Companions (werewolves), the College of Winterhold (Harry Potter-ish), and of course, The Dark Brotherhood.
Mad Max movies are not exactly great with continuity. The basics are post-apocalyptic outback, man loses family, becomes a scavenger and reluctant hero, car chases, explosions.
I bet that if Furiosa is an unlockable character you’d be shitting in your pants.
Well. This article just saved me $60. No reason to play now.
I can still hear a few people yell MOAR GRAPHICS!
Oh boy. Please go back to play your crapstacular game. Bungie is not paying you for defending it.