Hells yeah I do that. Either I deserve it or I do it because people tend to go into this trance like state and click on whoever goes BOOP first. ;D
Hells yeah I do that. Either I deserve it or I do it because people tend to go into this trance like state and click on whoever goes BOOP first. ;D
Same, except for me it’s because I don’t use discs anymore xD
Good stuff guys. Usually weekends on Kotaku are kinda dull, especially on a Sunday since it’s “ghost town day”. Suffice to say I had more fun this weekend just refreshing every hour than I have had any other time I’ve spent on this site.
I’ll take a bottle of that creamy white lon lon milk please.
;)
Dark Souls 3 and Overwatch so far but I suspect I’ll be adding some of the big upcoming games in the next few months.
Sounds like a handy contraption Mrs N! I might look it up!
Meanwhile at Kotaku HQ...
But then again I’m a sucker for cheese.
Well at the very least as I said in the last article. They aren’t stupid enough to forget to “turn on” a mechanic x) My first theory a while back was that the items that have perseverance turn that Poise 0 to a 1 but I remember reading someone confirmed it didn’t change in their tests.
My experience of it was in co-op with a stranger. I had gone in there embered and destroyed a bunch of times and I was like screw it I’ll use a host to learn the layout and get an ember in return. We fought our way to the top and the words flashed up. Both me and this stranger spammed our sword guard two handed and…
Looks fun. I love me some destruction especially after the many hours spent in Burnout just crashing for points.
Twin blades received a minor buff recently so who knows maybe you’ll have an easier time. I managed to do it 1st try with longsword and this was after I found out how silly OP that thing is but he’s definitely a biatch if you don’t get his timing down ^^
Punching someone in the balls is such a dick move. -_^
Out of curiosity what weapon are you using?
And for those who will say “Online” in response to the video there’s also offline NPC’s.
I’ll take ten of whatever you’re having.
Yeah uh. I don’t even need to say anymore.
It being turned off was very likely a decision on their part. A company of that stature doesn’t “forget” to turn a mechanic on lol. I suspect what happened was they used the Bloodborne iteration of their engine as a base and rebuilt Dark Souls 1 mechanics as a starting point. Afterwards they most likely imported some…
Damn imagine working on a game for a few years and some assholes steal your work and spoil the experience. My thoughts go out to the devs.