habboi
Habboi
habboi

I think so too. I had a little look around but couldn’t find it on his blog so probably saw it in an older video...It may have been a phone interview or something...ah well.

I do like the far right outfit design though. Very snazzy.

Can’t remember where I read it but I’m pretty sure they were in a convo with a developer and as soon as the topic turned to “missing content” the dev apparently went stone cold like he couldn’t talk about it.

Kids can be creative ;O

Kojima sure is being silent...wait a minute...”Silent”...

As a guy with balls that does indeed hurt as bad as it looks.

That is one crazy Swan.

The professor being a fan of Conker was also fooled by the reddit post and in a moment of anger pulled out his very, very, red pen and cast out the 10% with a sea of crimson.

Exactly. Even though the President of Sony strongly disliked the game they still kept in touch and as a business both see merit in each other. That’s all there is to this.

Never said that. Their past work is evidence to itself they can do just fine on their own although they still need a publisher.

It’s a toughie but you should try! Assuming you still have it.

Don’t be silly. Sony offered them money and support and as a developer myself I wouldn’t hesitate to take that offer if it gave me the means to work on my ideas. That kind of power doesn’t come often.

Mainly because it was a PS3 exclusive and a lot of people were introduced to the series through Dark Souls 1 (multiplatform) when it started getting more mainstream and the “go-to” game for proving you’re a hardcore gamer amongst your friends. Especially when Namco were like lets market it as such with PREPARE TO DIIIE

Oh ho ho I know what you mean. I was more stunned at the sudden shift but I literally stood still as I stared at Rom from afar wondering what the heck it was. I saw all the bloodstains so I walked very, very slowly towards it expecting an ambush. When nothing happened I wondered if I had stumbled on a cool secret and

Maybe but you find a student set there that belongs to Byrgenworth and the ceiling of the lecture hall has hatches exactly the same as the one in Byrgenworth. Could be just re-used models but I dunno...Byrgenworth felt too small to me, like a part of it was stripped out.

From a design point it makes sense because by that point a lot of new players have exhausted themselves on the first boss and have collected a pile of souls (bloooood) to spend. From a theory angle the door was probably a shortcut or the main method of progressing before things changed mid-development like moving boss