greyjay
greyjay
greyjay

I’ve played the demo, and it was really quirky and fun. Didn’t really get past the tutorial section, though, which is long.

Finally, some games I don’t have. Would love to play Rapture eventually.

When I eventually get a PS4, these games I keep grabbing will be a nice back catalog.

Im excited about Tower of Deadly Monsters. It looked rad when it came out on steam but I never got around to buying it.

Having these supposedly ‘cute’ character design paired with adult/mature voices is just....ugh.

I was going to play this but I can’t say I enjoyed the demo very much. I happen to hate random battles and generally got bored by the concept. I may play this when it hits the discount rack at my local gamestop. But it’s a hard pass for now.

The demo bored me to tears.

Played the demo and the game felt like a really cheaply made money grab more than anything else. :/ I wonder if that’s just the demo’s fault.

Infinity billion stars to this. Toronto is drowning in Drowzee’s.

Don’t ever pay to be marketed to.

Am I the only one who gets this?

This. This so hard my eyes are about to fall out.

I am at a point where if I see the letters S, J, and W being used together unironically, then I read it as a handy shortcut to not waste an ounce of energy on the poster.

I mean, I can be a snarky pain in the butt too. But it’s a fair question and I think that readers and writers sometimes have very different ideas of what review should be so explaining a bit of the process hopefully bridges that gap.

No worries. Any time I can explain the process and connect with a reader is a win for me. :D

This is really important! One of the biggest things they’re fighting for is secondary compensation, which means that if a game is a commercial success (they’re classifying this as 2 million units, which is fair) they get a monetary bonus (currently $3300 per 2 million units, up to 4 times.) Basically, the developers,

They need to unionize the whole industry, hope this helps that effort.

I’m always interested in how things run under the hood. A carry over from when I worked in games. No Man’s Sky is, if anything else, a very complicated and interesting game from a programming standpoint!

The right answer? DRAGON QUEST BUILDERS.