greyjay
greyjay
greyjay

This is a nonsense take. Popular can easily be measured as a concrete value. Just because you are uneasy that a Chinese game is more popular than a western game doesn’t change the fact that it’s the most popular.

I prefer that these new elements are housed in other locations that I can visit because I don’t particularly want to reshape my island to accommodate them. I will make minor changes to allow for the growing of crops, but I’m thrilled that I don’t have to drastically retool anything. I find the new update the best of

I mean, we need something to spend them on!

You’ll find a good percentage of vocal PlayStation userbase often say the PS+ games are shitty. Don’t visit Reddit or the PlayStation Blog on PS+ announcement days if you don’t want to read a wall of comments by people who think exactly like your roommate.

I’m staring at a free update and a paid DLC that honestly looks like both will  suck up all my time once they drop, so too little too late just doesn’t ring true for me. Frankly I’m overwhelmed by the amount of content.

It doesn’t seem likely. I think Nintendo doesn’t view any of those things as broken, so if they work as intended no change is planned. I think the idea is that crafting is supposed to take time, so that you do things in small batches rather than burning through hundreds of items in a second. I think it kills what

Apple can still charge 30% commission on purchases made outside the store.

Apple can contractually require devs to report their revenue. This isn’t that hard to overcome. If a dev is hiding revenue, they have bigger problems than Apple.

Apple is free to charge the 30% on purchases made outside of the store. The Judge specifically ruled that they are entitled to do this. Devs can link to an outside site, but they could potentially still owe Apple the commission. Effectively other than the anti-steering ruling, nothing has changed.

BotW is far from a game that needs anyone to “git gud”, but it is a game that invites a whole lot of skill development. So much so that you have people who have honed their skills to incredible heights and can pull off dizzying attacks. I personally am no where near the ability of the BotW wizards out there, but I

Gotta say, I think breakable weapons improves the game and I hope it sticks around for the sequel.

Unfortunate but what are you going to do force modders to adhere to a diversity quota?

I wonder if the Tunic demo is a new demo. Last year Shouldice put out a demo on Steam during the Steam Summer Game Festival. And this year he put one out on Xbox as part of Summer Game Fest. This Steam demo could be the same as the Xbox one earlier this year, but he has a pattern of releasing different slices of the

Still, having my shiny new sword break in something like The Legend of Zelda: Breath of the Wild is some bullshit. It not only disrupts game flow when I’m pulling off a flashy combo, but also often leaves me open for a beating.

This is 100% what I also think is the most annoying problem, especially since it was already resolved on PS4. It’s the one thing I’ve been holding out for and am happy they made the fix. 

It all comes down to codecs, and I suspect Nintendo hasn’t licensed any low latency codecs, so we are probably looking at base SBC support here.

And for good reason, because audio latency is a big problem. That’s why RF is the better choice for wireless headphones. And for the record, Nintendo’s solution hasn’t solved this problem. Audio latency on the Switch is pretty significant.

Given there is significant audio latency with most headphones with this implementation, I’d say they had good reason not to implement it and that what they have released is a poor band-aid solution at best. 

How are these Nickelodeon related? Mr. Wizard was created by NBC and aired there for a decade and a half from the 50s to the 60s, and then received a Canadian revival in the 70s. You Can’t Do that on Television was fully a Canadian show from the late 70s that was syndicated in the US. I get that these were probably

Naturally I bought it and replayed it a couple months back. No regrets, but I guess I should have waited, lol.