goodratt
Goodratt
goodratt

If I had a dollar for every time somebody said “it’s a beta” to excuse some aspect of design that the game didn’t meaningfully address in time for launch I’d have enough money to buy a new metaphor that wasn’t so tired.

Yeah, when you have a good deck you can make some pretty cool builds. I pulled off a relatively satisfying melee build with Holly (ostensibly the melee class) that felt kinda fun and rewarding. But then I thought back to what the base melee felt like, and the base melee is terrible. And it took a bunch of grinding and

Oh most definitely, and that’s why I said “yeah, yeah, I know.”

But also, they’re not... *not* an indicator either, if that makes sense? That sub right now is only a fraction of a portion of the possible playerbase for this game and when they say things it’s like hyperbolic to the max. BUT it’s clear the game is also

A lot of people are also big mad about it, though. If reddit is any indication of the larger population (yeah, yeah, I know), like half of them are only hate-playing it and have already canceled their pre-order.

I think it’s fine. It’s got some flaws that run from minor, but add up, to major, but it’s not the dumpster

You can still feel those bones. It’s WW2 rifles all as your primary weapons but you’re in much closer quarters with slowly advancing zombies, so it’s a little awkward—snipers aren’t built for that. And consequently it’s got that same sniper-heavy control system, where aiming and controlling breath (and adjusting for

I snagged Zombie Army 4 on PSPlus a couple months back and it is honestly one of the funnest games I’ve ever played. Besides just dripping in retro 80's synth horror style (the soundtrack, the aesthetics), it feels really, really good to just be like, “They’re Nazis, AND they’re zombies, so there is absolutely zero

Definitely, I think it would be its own kind of fun, and it fits well with the samurai sword motif, the long standoffs and the one-hit kills. It just doesn’t seem like something they would put a lot of time and resources into because of how much of an overhaul it would take to make it anything serious. Considering how

As a huuuuuge Legends player, I’m not so sure. For Honor this combat system ain’t—with the way parrying works, I can’t see a scenario in which any PvP fight wouldn’t immediately be reduced down to simply, wait for your opponent to attack so you can perfect parry them and win.

Don’t get me wrong, that’s pretty cool and

There are too many threads of people fixating on how gee golly maybe it wasn’t a date rape joke because I can’t fathom a bunch of dudes (described by the lawsuit as having a frat boy culture, a description which is verified by reading the texts) would ever do something like name their rape room after a known rapist to

I mean, if people were still willing to give him grace after the Andrea Constand allegations in the mid 2000's, that’s on them. Maybe it’s easier to have decided he wasn’t a rapist until it became literally impossible to deny, but there are a whole lot of people (women) who didn’t have that luxury of denial and knew

I was gonna come here to make an unrelated comment about this specific piece of art and how it made me desperately want to just explore the Last City. I feel like Destiny is at its best when it’s telling smaller, more contained stories set in its world, rather than “the next part of the single biggest story that will

I wouldn’t rush to canonize a dude who, if he were alive today, would probably be a Q conspiracy cultist. He absolutely had feet planted in right wing, american exceptionalist fields that would grow into the shit we have today. And anyway he straight up sold his name for profit (go go capitalism) so he forfeited even

Thank you! Yeah, they give you an intro mission for the public events. I think they disappear once you do them after the one time, and you can’t do bounties, but you can earn the materials and work on your ((item)). Once I finish free content I’ll decide if I wanna buy in for the rest of the season (buy the pass first

So hey, I got back into Destiny 2 and, lo, it *is* basically what I was kind of wanting. Mostly. Rather, experiencing a majority of what’s on offer is the experience I always wanted: the three ritual activities pair together well, bounties from like 3+ different vendors might overlap at once, I can just kind of pick a

In an ideal realization of this concept maybe that’s the point? Discrete Hitman-esque levels in a big wealth of eras that trim the fat, the cruft, the fluff, and the sheer size back down to actually being a game about *assassinating* some figure, rather than... *gestures at bloated hundreds-of-hours-long AC games of

This is my gut instinct. The games are too absurdly large and for a long time haven’t felt like they’re about being an Assassin at all. They’re just that uniquely Ubi-style open world bloat action/RPG collectathons.

Hitman makes you feel like an assassin. If AC wants to reclaim that identity, it could do worse than to

That’s solid advice! And agreed on all counts—heck, I kinda dragged it toward a discussion of costs and that’s really not even my issue, as 10 bucks a season is not functionally different than a subscription, or than just paying for new content (and I am an adult of means; I can pay these monies no issue).

Rather, I

I’m going to go back and read the article but I wanted to hop down here real quick and ask, is that header image to scale? Is the PS5 controller (they calling it the DualShock still? DS5?) really slightly *larger* than an Xbox controller now?

100% fair re: Warframe. I never reached the endgame of that either (and it’s been ages since I was playing it), so maybe my perspective is missing some context. I just know that because I didn’t feel like I had to get in there and buy entire pools of content (which is what I have the impression paying for a season

That’s fair, and it’s what I’ve heard more or less in people’s appraisals of the seasonal model (at least, of late, not quite as much at first—as though they’re kinda finding their footing finally). Which is heartening! I basically wanted, like, a Taken King, move the story forward, big deal thing every two years,