I doubt he asked for the duties. From reading the whole statement it’s pretty clear the producer didn’t give music the respect it deserves and just foisted it on the lead sound designer who probably had enough work on his plate to begin with.
I doubt he asked for the duties. From reading the whole statement it’s pretty clear the producer didn’t give music the respect it deserves and just foisted it on the lead sound designer who probably had enough work on his plate to begin with.
IMO seemed less like Gordon threw Mossholder under the bus and more like he simply didn’t step in to defend Mossholder after years of abuse by Stratton. You could argue that he should have clarified that ultimately it was Stratton’s fault and Mossholder was just doing his job as ordered but I counter that it was a…
Looking at what Capcom is doing with Street Fighter 6 I don’t think this justification will last long assuming it’s even valid today (I err on the side of no).
I checked and it looks like Gizmodo did a piece about it that I missed, so thanks for that.
How does it not? I’m not talking about the two entities as entertainment/media corporations, I’m talking strictly from the parks side of things. It used to be that Disney parks were untouchable in terms of quality and market share - Universal Studios didn’t warrant the kind of weeklong, destination vacation rep that…
I hate that I’m late to this article because I would’ve loved to take part in the discussion and I don’t know if you’re still reading comments so I’m hijacking this thread, but -
It’s fascinating to me that this is finally getting more mainstream coverage. As a former Orlando local and someone that follows the theme…
If he doesn’t have the resources or money to fight them, he’d have to self-represent in court, which is usually never a good idea outside of small claims, and it’d also require him to constantly fly to and from the US. And if he *doesn’t* show up and didn’t hire any lawyers to represent him, IKEA’s lawyers win by…
That’s a really patronizing way of looking at my comment. I’ve played TCGs since the 90s too, the difference being that you can actually buy trade and resell physical cards. CCGs are very different by nature and saying “Well back in my day this is how things were” is a very stubborn way to set expectations on how a…
You didn’t have to explain how the tiers/pools work to me, I thought I made it clear I understood how it works when I mentioned they were from Collection Level 400+. And I assure you I ran into someone who played a Tier 3 card as part of a complete deck and not generated as a random card, because I looked it up on…
The journey is as fun for me as the destination too, but it leads to a wildly different outcome for me - the incredible frustration of not actually being able to complete new deck archetypes when I want to. Easy example is running into a deck designed around Discard and Apocalypse - Jinx discard was one of my favorite…
>The opposite is you see the same deck over and over as you move up the ranks
Legends of Runeterra pretty much spoiled other CCGs for me because they’re so ridiculously generous with card unlocks - they practically throw them at you. It redefines what it means to be a F2P card game and calls into question whether predatory models like this can be justified.
I love everything about the gameplay but absolutely hate the progression system. Not having any control over what cards I unlock means I’ve gone stretches of hours without unlocking a single card that upgraded my deck(s). Sometimes I’ll get a card that inspires me to try making a new deck but the random nature means…
I mean if your only sample size of V-tuber news is “controversy capable of clickbaiting people who don’t watch V-tubers” wouldn’t you say that’s a pretty incomplete picture? I still regularly see Vtubers with 8-10k viewers on Twitch and Youtube every week, but “quirky anime streamers vibing in their own communities…
Absolutely. I like FF, I like BRs, I don’t like gaming on mobile and definitely wouldn’t like a 3rd person shooter on one. If the game had performance issues on top of things that’s just even worse, why make something that’s clearly designed for PC and make it mobile exclusive.
V-tubers aren’t a monolith, they’re just like any other entertainers - you’ve got A-listers, B-listers and C-listers. So it’s less that they’re down and out and more “this obscure C-list actor pulled an insane stunt to attract attention and it backfired”.
Options to beat Drive Impact: Jump over it, Grab them out of it, Break the armor with Jabs/EX specials, Parry it, or just react with a Drive Impact of your own. I think this twitter thread sums up the whining best:
Just the character creator, everything else I've seen of the beta seems pretty clean IMO
So the beta doesn’t have Avatar vs Avatar combat so there's no way to tell, though I *think* it might be a feature later. At the very least I think when the story mode comes out your character can only function like one of the main roster fighters at a time, so I'd assume they'd also mimic that fighter's hitboxes too.
The cool part is that they have entire copy/pasteable recipe charts for the character creator so if making something yourself is overwhelmingly complicated you can just take someone else's creation as a starting point and go from there.