Emotions. Half off for new conversions!
Emotions. Half off for new conversions!
It was MS’s IP, remember. If they tanked on it, they’d have to stop development flat out. They’d be back to doing other people’s work. This was their chance. It was not that simple, but maybe it should have been.
u speled u worng,
50-70 mil for CryEngine implies they definitely bought more than just the rights to use/modify the engine. I could imagine that to be a price you’d pay to purchase the ability to create and sell derivative works.
Just watched it again, and he does turn all Keanu-faced. I really did not remember that part...
Wait what? I don't remember that part of the ending. I only remember the one where Keanu wakes up back at the first trial, and decides to bail on his client. Was there a version where this was cut out? *Goes back to check the last scenes*
This was one of two things we used to watch after coming home from the pubs and having pizza. The other was a video tape full of Monty Python’s Flying Circus. I can’t remember how often I’ve seen this movie. Probably at least 50 times.
Alien: Isolation, and Vanishing of Ethan Carter. Don’t think I’ll have much time for other stuff, maybe some ESO in between (although post lvl 25 that really loses its pace).
Castaway.
Heh, I once blew a power supply too. Not by playing a game mind you. I had managed to accidentally switch the thing to 110 (I'm European), so it promptly exploded in a bright flash and a loud bang.
From what I gather, the implied argument is still that they somehow represent all women, because they ruin it for the rest of them. Rather than change the behavior this somehow causes (men asking other women to show their boobs, for instance), he's arguing for them to conform to an arbitrary standard.
Shows getting cancelled is extra horrible when their writers didn't see it coming. Case-in-point: Alf. The cliffhanger leaves him captured at the final episode, which I find hilariously tragic.
My thoughts exactly. 12-15 hours for a platformer like this is an insane amount of time.
Good passwords are one thing, but different ones everywhere is really the key here. I'm not really familiar with a password vault, but I don't like the idea of passwords being stored anywhere, at all.
The one visual flaw that pops up in most of these is that a lot of the surfaces reflect only what is rendered. The paris demo had it too (reflections of objects popping in/out of existence partially as they moved in/out of view), and you can clearly see the influence of this effect on the floor at 1:22 in the second…
I don't agree it wouldn't work in a racing game. Racing is not an instant response game, it's a flow, often relying heavily on knowing what's coming well before it happens. And a flow works at variable framerates. Something popping into your view, and you needing to shoot at it (like enemies coming around corners) is…
All true. This tactic obviously does not work for twitch-type games, but really wouldn't be a bad system for racing games, for instance.
A student of mine recently commented on this, since he's done a lot of research on framerates, and formats and how the eye works and such. If you move beyond the fact that framerate can be independent of update-speed, ergo you don't necessarily have to sacrifice fidelity, you'll just lose a sliver of time until you…
I think the CP9 incredulity was sort of the point where I started appreciating the characters for their weirdness. It was a weird saga because it was over the top shounen action with such weird enemy characters, which actually reminded me a lot of Goku vs Frieza.
I think the insane character variation is arguably one of One Piece's best qualities. No other series I've seen allows you to instantly recognise and remember such an insanely huge amount of personalities. Their visage is only the first part of that, too. Their behaviours, ways of speaking, etc, all differ in…