Think B-Movies with Industrial Light & Magic level of SFX. Fun, amazing looks, but ultimately average.
Think B-Movies with Industrial Light & Magic level of SFX. Fun, amazing looks, but ultimately average.
From what I've seen on the reddit these files could give an interesting glimpse into how they structure their design process. I might take a look at them AFTER I've played the game, see if I can learn something.
S1 should have ended with a bang. That would have made everything so much better.
One of those last X-Files seasons that almost threatened to turn the whole thing into a comedic farce (at least, that's how I remember it. it's been quite a while). Really didn't like watching that, but still did.
Agreed. As a dude, I don't like playing as a dude. Except Geralt. I love playing as Geralt.
This is so relevant... especially since this was created last year... it's the same thing all over again!
A friend of mine wrote her master thesis about Brechtian epic elements in computer games, which MGS is full of. Full text if anybody feels like exploring this quirky phenomenon in more depth: http://dspace.library.uu.nl/handle/1874/32…
...and attached to a container. It still works.
As a developer I often have this same desire to just do something outlandish and bet big, but I work with other people and there is sadly no such consensus in our group like there appears to be with these guys. Good on them for trying something else!
Sean Bean as a redshirt.
I really don't care much for the E3 2012 fidelity. I just want the damn stuttering to stop :( Oh, and an increase in view range would be a welcome addition, although I don't think that's a very likely candidate to become a reality.
Perhaps this extends to sleeping habits? Although, my particular observation seems contrary to what one would expect: I tend to sleep better in places where I do not sleep regularly. Home is usually where I sleep the worst.
Resident Evil: An Unexpected Sequel
Final Resident Evil: Versus
Wouldn't be "good" for Wyoming? IMO it's a dangerous sentiment to elevate some established status-quo over a larger issue that threatens to impact a lot more than just this establishment. It sounds very similar to how the term "dangerous" was applied to philosophers that dared to go outside the purview of what was…
You can look at modern games and consider quite plainly how it would look if you released it today, but for me that's only the first step. I'd consider different games from the same era and also compare those to the same modern games, and then compare how much better one old game compares than the others, to get a…
Did you unconsciously read "or siply" as "I simply", and not the more likely "or simply"?
Thb, without aggressive anti-aliasing, 1080p is still pretty sub-par compared to the human eye. Depending on monitor size 4k should be pretty decent.
I never have any problem calling my parents' cat. Sometimes they'll be calling her for 30 minutes and when they finally ask me to look, I grab a fork and her empty food bowl, walk outside and hit it as hard as I can. Then I go back inside and wait for her to show up. Never fails.
Hmm, I think you're right. I guess I just grouped it under DA:O because I felt DA2 was largely disappointing, but the tactics system was awesome.
Will the tactics system from DA:O make a return? I really liked being able to script the AI, and after spending points to maximize the amount of settings I could give each one I never really needed to tell them what to do anymore. This made it possible to play a single character in DA:O (I found archer or mage worked…