gametr4x
gametr4x
gametr4x

However much I would love HL (ep) 3, I do think that people associate Valve too much with just Half-Life. It wouldn't surprise me if they're letting this drag out to create some distance between the two, all the while letting the next installment be all the more of a game-changer.

The Witcher 1 or 2? I played 2 mostly.

Seems to me MMO's are finally coming into their own a bit this year. Let's hope they keep this up.

That makes me very happy :)

Isn't dragon's dogma a single player game? Not too rain on your parade, but having to synchronize all of this in an MMO is a miracle by any right. That's always a set-back technologically, and that often enough results in limitations that affect the design. So, yes swords and big monsters, comparable? Not really. Not

Not bad xD

The whole "the more the merrier" thing is what I like best about GW2. It has PvP, of course, but when you're exploring, there's nothing getting in the way of that experience. The whole World PvP business is usually what turns me away from other MMO's, I just don't like that hostile atmosphere.

I'm pretty sure there will be at least one more (and probably another). Not all three races were playable this beta (only Norn, Charr and Human), so I'm guessing they'll want to beta test the story missions for the other 2 races as well at the very least.

Funny to hear, because I had the opposite. I was thinking I'd like Charr a lot, so I started there, but eventually went Norn and loved it a lot more. I also dropped my usual Ranger role for a Warrior, which really got a lot more interesting once I could swap weapons. I got a Norn Warrior all the way through the

Going to try this myself as well. Good to see it has Steamplay so I can play it on my macbook as well.

Good read. It's definitely true that I play games in a way that ignores certain aspects of it that are less-than-fantastic, in favor of what I do enjoy as "smart". Just last weekend I played Guild Wars 2, which is a very smart game, but every now and then something happens that really isn't smart at all, such as a

And that's exactly what I'm saying isn't true. You may be able to improve the feature itself, and how it works, but you may not be able to improve how it doesn't gel with the rest of the experience. And that boiles down to what you're trying to accomplish with the product itself. So in the end what you want still

Aye, the first thought I had was "that's a good motto, but in the wrong hands..."

Sometimes that works, but often enough you have to cut a feature because you cannot, under any circumstance, make it work any better than it already does, without ruining the end product.

Agreed. I haven't had this much fun with a single player game in ages either. I love how you can just wander and get sucked into the world, largely due to the lack of a quest log.

Had a real blast in GW2 this weekend. Played 4 characters, but only one of which I completely finished the demo story line (up to lvl 20)

Now playing

Just uploaded a new trailer for our 1.2 update of Munch Time.

Euphoria's a full-blown game engine, but most engines just seem to use the animation simulation portion of it.

What position in game design are you looking to go for in the future, and what kind of stuff are you learning at school to get you there? Depending on what kind of position you're looking at, you can teach yourself most anything these days if you know which books to read.

Yeh, might be a good idea. I'm always surprised how fanatics are capable of coming up with the most elaborate (and often hilarious) apologetic explanations as to why these things are completely feasible.