futurepixels
futurepixels
futurepixels

Oh, there are two versions of the kiss scene? I got the long one, too. I assume the player get the short one if you pick the just friends option in the first episode?

I guess so, but we all know they don’t run away together, and just that is likely going to crush Chloe. That said, she does still care a lot about Rachel at the start of LiS, so maybe there will be some happiness.

Damn it... Don’t give me false hope!

There are a lot of flaws in episode 2, but I still love it, primarily for the reasons you noted.

I just hit the second island in Cuphead and the difficulty does get annoying.

I disagree with not turning in vendor tokens or gunsmith materials before 260. That helped me to go to 260 fast without it feeling like a real grind. I’m 262 now, and still have many powerful rewards to go for.

I have to commend the members of the Galactic Counsel for not whining like a bunch of entitled gamers to Hello Games and demanding their hub be restored, and have simply moved on looking towards the future.

Then again, maybe that should be expected of a community of players who have stuck with NMS for this long.

Best part is that PS4 is good at this point that they don’t even need to pay for launch exclusives in many cases. Hellblade and Absolver for example.

Deathmatch WTF? I thought the community wanted a horde mode? Was it just me?

The amount of people on the internet today who seem to be eager to prejudge this game and shit all over it is baffling.

I’ve played up to the first boss and it has been a fascinating and unique experience so far.

It is certainly an engaging. interesting and unique experience.

This is what happens when people complain before they finish the game. The developer wants you to THINK there is permadeath...

Turns out this isn’t quite true. I guess this is why the game had a launch day embargo. People can’t just shut up and enjoy things.

I remember that. The teams I was matched with wiped 4 or 5 times until I ended with a team who could get a win. I took that one win and went back to single-player and PVP.

The Salmon Run schedule currently makes sense give the lack of stages, fixed amount of bosses, minimal variety of rewards, and current repetitiveness of the mode based on that. If players were actually allowed to play it all the time, they would quickly get burned out and start complaining about the lack variety.

ARMS needs a story, or reason this game universe exists behind it like Splatoon started with. There is nothing to really make people care about why these characters exist or why they are fighting each other. I think that is fundamental problem with the way ARMS launched.

I’ve been doing to pretty great with stick controls so far. I am consistently 1 or 2 for points on my team, but that is most likely because I primarily play turf war, and primarily focus on inking turf. I still use the Splattershot Jr too. :P

That said, it seems like I am encountering more players who are using motion

Splatoon 2 is great, but it desperately needs more multiplayer stages. Splatoon 1 ended with 16 stages, and 2 launching with just 8 (6 being new) has killed the sense of variety there used to be.

I know there will be more via updates over time, and the quicker rotation time is great, but they should have launched with

I saw this in the Inkopolis and immediately thought I knew why your hand hurt, and it didn’t have anything to do with drawing the image...

Route B in NieR Automata.

When people are watching me play Overwatch and say something like “wow, you haven’t died once”, it’s basically a death sentence.