When a great portion of them are not reputable, you stop looking. I've already done that for Early Access, but don't want that to happen to the rest.
When a great portion of them are not reputable, you stop looking. I've already done that for Early Access, but don't want that to happen to the rest.
I've moved away from Early Access myself, but it's getting frustrating that every new release shown is yet-another-Early-Access title.
...please, trusting the public to curate like that? No.. sorry. It's been proven that we're terrible at it.
The problem with Early Access is that it has taken the core of the releases on the market. It's either an Early Access game, or a back catalog dump. I don't have a problem with Early Access.. if it wasn't abused by every developer out there that couldn't convince Kickstarter patrons to part with their money.
That's not how Steam started, and it wasn't what they intended to do originally. Even Developers are starting to feel a squeeze on Steam's platform that really has had some wonder if it's even worth the effort to get on there as a result of it being so difficult to stay in view of the public.
I'm not that knowledgeable with the specifics, so eh.. but I do like the articulation and ability for facial expression.
Apparently perfectionists are screaming because the new version of the Night Elf is missing "fangs" or some-such.
Some jobs, it might be.
They have at least in the past. Regardless though a lot of the advertising on the storefront is in heavy favor of Early Access and back Catalog dumps.
The other half of the coin was that Steam was having some pedigree in choosing what is on their platform. Now that the gates are open we're seeing an obnoxious flood. There can be happy accidents (such as finding a downloadable version of Mordor: Depths of Dejenol on GamersGate), but there are far too many early…
Hidden Object games have their own customers, and there's no reason why Steam can't accommodate them as well.
The bigger problem is that there's no curating for the storefront anymore. With 40% of new releases being a back-catalog dump and the other 30% being Early Access content with questionable development plans, how am I supposed to trust anything on there anymore?
I'm not. It's Microsoft.
Gran Turismo DLC
Good. Perhaps it'll let them develop something new enough to be interesting. Rivals was good, for the first 30 minutes.
If they're willing to fix just these input problems, they can have my money. (But I keep the monkey.)
Both are original versions. NOLF1 has a very frustrating mouse issue. (Vertical doesn't match horizontal.) NOLF 2 has a similar issue, but with the added fun of stuttered input and mouse acceleration I can't seem to get turned off. (In the end it made me sick.)
But I do want a re-release for NOLF/NOLF2. Trying to get it to work on Win7 has proven to be an excersize in frustration.
Therein lies the difference between skill and chance. What it sounds like is that the "games of chance" were trying to disguise themselves as games of skill (crane games do this ALL the time) and they didn't want to have to amend it every time some new loophole was found. Sadly, this resulted in a general ban on…
They're still planning to release this to PS+ users right?