This was pretty funny.
This was pretty funny.
The Golden Sun sequel on DS was even worse. There's at least 90 minutes of dialogue within the first two hours of gameplay. That was the angriest I've ever been after purchasing a game.
Just came down with a cold which means I'll be quarantined in my apartment for a couple days, so I've decided to go back to Morrowind. I spent last evening getting MGSO and Morrowind Rebirth to run at an acceptable framerate, so I'm good to go as soon as I get home today. I assume I'll spent about four hours on…
Ever since hitting my late 20s, I've started to select "receding" whenever it's an option during character creation. I consider this a sign that I've come to terms with my own mortality. It actually looks pretty slick in the Dark Souls games!
Having just played it for the first time in my mid-20s (both the original and the enhanced edition), I'd say "no". There's very little XP to be had, so your level is capped pretty low which means you don't get access to many of the interesting spells or the joy of dual-classing. Also, the environments are incredibly…
They also gave a straight A to "It Follows", which was super shitty. There needs to be a disclaimer that horror movies are graded on their own scale.
MVP Baseball 2005.
"The Crevice". Named after the space between their fold-out mattress and couch that Charlie goes to when he's upset in Always Sunny in Philadelphia.
I've forgone this console generation in place of pure PC gaming and I have no regrets (except for Bloodborne, obviously). My hesitation was always the loss of local multiplayer, but I've found out that there are plenty of options on PC, too, once you shell out for a few USB gamepads.
I'm not sure Dark Souls will work like that unless you've read up on some strategy. It's likely a matter of stat allocation (or weapon/armor choice and upgrades) or timing. So you'd either have to go in with new knowledge or spend some time practicing until improve your timing.
It'll be Guacamelee! for me. Despite my love of Mexican culture, I resisted buying it for a while because I didn't believe the gameplay would be all that enjoyable. I was wrong (so far, at least). It's a blast! the platforming aspects are well-designed and challenging at times. The combat is immensely satisfying and…
That is terrific. I need to come up with some backstory for that so I can put one on my wall and still conceal my nerdiness from the ladyfriend. "Yeah, I found it in a vintage store; not sure what it depicts, really, but I thought it looked cool."
Oh, marketing. You are not our best and brightest.
I want more of that, but I'm not sure we'll ever get it. If those moments of humanity were more frequent, he'd be more of a clear protagonist and I don't think the show-runners want that.
As a flat-assed man, I disagree. We need to promote a more realistic body image. NKW puts us all to shame.
On the combat, I'd add (for anyone who was turned off by original infinity engine games): it's much more active. That's due largely to the fact that there are several spells/abilities in the game that replenish each battle, rather than upon resting. And even on normal difficulty, there are several battles early in the…
Possibly. I never went for Morroblivion because I didn't really care for the Oblivion engine, but Skywind might be beautiful enough to justify it. Especially since (I assume) I'll be able to play it on a gamepad (a feature that isn't supported by the PC versions of Morrowind or Oblivion, sadly).
Elder Scrolls.
You know, I think I also put in 100+ hours on Kingdoms of Amalur. Funny thing is, I don't even remember if I finished it. I'm not sure I even care. My character was such a beast by that point that I probably would have steam-rolled the boss, anyways. Very enjoyable experience, though.
Oh man, FTL… After about fifty losses to the flagship using completely different strategies, I finally gave up. It just doesn't even seem theoretically possible, and I refuse to read any strategy guides. Is there any light at the end of the tunnel for you?