fr33kye
PlatinumGraves
fr33kye

I disagree that the way many people talk about games, the lenses they look at them through, is from the place of an art critic. To me, being an art critic requires a level of respect and understanding for art. Many people who claim to be supporters of these social issues, have none.

I'm sure to many you have in the past. There are definitely people more equipped than I to provide you with examples though. Many definitely do feel Kotaku represents an agenda or particular perspective though, a perspective that people all over seem to think is immune to criticism.

What drove Gamergate is gamers feeling they found clear reasons for journalist and bloggers to lose the moral authority that they have been asserting for a few years now. Lots of people who support it feel some type of way about different things, but I think that's what drove it. Gamers have been given the impression

You guys realize people say the things they do in order to bother people and hurt their feelings right? And that what they do and say is already socially unacceptable, which is why it's frequently done anonymously? Like when young white boys call people nigger on the internet, it's because they aren't allowed to say

They really have fallen behind when it comes to developer relations. There's no way they can get the same AAA games as the other big two without having a more powerful console, which means pricing themselves out of the market for kids and families, but they easily could be getting a lot more support from smaller devs,

QUOTE | “It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing.” - Legendary Nintendo designer Shigeru Miyamoto explaining why Nintendo isn't going to try to make games specifically for a casual audience like they used to on the Wii.

When I say "those that aren't as enlightened as you are" I don't mean she literally said that. She did however say that these games influence people, but plays them herself with no fear of being influenced by them. The only conclusion to be drawn is that while it affects the rest of us, she herself is unaffected for

Except she's made it clear that the tropes themselves are the actual problems, when she expresses the message they send. If you say a certain trope sends the message that women are weak, and/or sexual objects, and that these tropes and games influence people to believe this, you are in fact saying that the trope is

My answer isn't indicative of everyone's answer. The enthusiast measure up the exclusives, with the slightly less dedicated looking at an exclusive every now and then with their eye on the big multiplatforms. A lot of people bought Ps4's to play multiplatform games. PC is an inherently different platform for gaming

"She's not calling for banning or restricting anything. " Of course not, she intends for people to internalize the idea that these "trends" or tropes are inherently bad, and to censor themselves. She's pointing out larger trends that she identifies as being sexist or misogynistic. It's tropes "vs." women. If the

It is, but it's also robbing people of actual discussion and learning more about art and entertainment.

While obviously people on the internet are out of control, you can't use them to write off all criticism of her.

Nah. It's largely because she's a public figure that like many before her does the whole "Some art/entertainment is so dangerous that the people that aren't as enlightened as me would be influenced into thinking horrible things" except she isn't talking about children like hillary clinton was. See the response to Jack

:( I wish it wasn't.

Yes yes the wii is the exception. The WiiU is not picking up massive amounts of steam. That's a gross exaggeration. It's still looking at less then gamecube numbers when all's said and done.

I'm not replying to your every comment, but I am trying to make you understand.

Exclusives make sense for first party devs sure, but their handheld, no matter how great it is, isn't as important to sony. They never showed the psp the same support they showed the ps3. With the vita they are perfectly fine chalking it up to mobile killing the market.

The psp had this because developers had nowhere to go. The psp had this not just because the psp was doing better, but because steam, psn, xbla, and mobile had not really existed yet. The ps2 also had lots of third party exclusives, but we know that wasn't the case for the ps3 and xbox 360. Multiplatform is the norm

No. Not true at all. The 3ds is favored for game development in japan. Largely due to monster hunter, and nintendo's first party support. For everyone else, despite the 3ds's sales, the vita gets more support because of it's architecture and because of the third party relations teams. You don't need a AAA budget to

Yeah it likely didn't take much work on their part, that's my mistake you're correct.