fr33kye
PlatinumGraves
fr33kye

Wait just to be clear is there a difference between defending games from bad, wrong ideas that affect how those who don’t know any better perceive games and media, potentially leading to misguided and unfair criticism of games and developers potentially influencing games and thinking games are fragile? I mean

Man listen, it’s all well and good to want shit, everybody wants shit, and if you’re asking that the games that include black hair to actually make it look good then yeah, but if you in general want more blackness in games, movies, tv, all media, then the focus has to be on removing/fixing the institutions that have

The biggest reason the vita failed and the reason the 3ds and nintendo in general managed to survive in that space: Sony failed to recognize who handhelds are for.

“we may not have to wait for triple-A developers to wake up” I just hate it when companies and developers don’t spend $40 million and months of their lives on what I want?

You think being a criminal is “black”?

LMAO how narcissists want artists and entire industries to bend to their will, more on this in your comments section.

I don't really care for nintendo ip, but it is rough to see nintendo originally design a terrible console, and then make every right move with the XL, 2ds, and the faceplates, while watching Sony originally design the better handheld and one of the best consoles ever, and approach it by vomiting and falling over

I'm gonna try to cut this down a bit.

"Yeah. I can't speak for her (because I'm not her), but I'm pretty much 100% certain that she does not believe that "punishing representations of female sexuality" was an actual conscious, explicit goal of the developers. "

Luckily enough a good amount of games are cross buy, just don't sell it lol.

"Well, paraphrased, something like that. I don't read that as her saying that the developers are literally into murder porn, though. When she says "the player is encouraged", for instance, she's talking about the design and its emergent effects at least as often as she's referencing any sort of deliberate creator

"I mean...who's been doing that? Have you seen a lot of serious critics saying, "Oh, I think they put those strippers in Hitman because they're all actually a bunch of secret misogynists." "

You're gonna have to be more specific because not everyone agrees with you on western culture.

Would you define being vulnerable as lacking the experiences and exposure that would make one less susceptible to that influence?

"I think the author's intent is important...when you're talking about the author's intent. If they say "I put this in because of this", well, then that's (usually) a pretty definitive statement as to their intent."

And those "really bad misogynist that know a number of women", are you of the opinion that they became misogynists in their 20s after playing the same games and watching the same movies that are enjoyed by millions of their peers?

Except the intent of the artist cannot be irrelevant if you are making claims about their reasons behind creative decisions.

I would think the intentions of the artists are quite important when you're attempting to explain why something in their work exists in their work. You can say that something exists in a game for the sake of sick sexual pleasure and be ignorant of another reason it could exist.

"I think it was a joke at the expense of the art, which is both endemic of and harmful to society's view of women. " Except neither of those things are proven, and there's no way that supposed potential danger could apply to the women in the game but not men. I think having a basic level of respect for an artist is

Ahh you got it recently. I really like doki doki universe and I like how it is on vita but It's not at all a game for everybody. I can imagine borderlands 2 putting a bad taste in your mouth, especially if you played the console version, and muramasa is good not great to me, fez is also good but not great, but none of