fr33kye
PlatinumGraves
fr33kye

I'm really excited to know what becomes of Media molecule's new move project, the device is in a sad state though.

I honestly hope you're right. I've been wondering if it's possible we'll start bleeding gamers, like the larger industry isn't attracting children as much as they used to, and I kind of wonder if a kind of fatigue is setting in for a lot of gamers. I usually just assume I'm projecting, but it kind of feels like our

If a lot of consumers are sick of it, I think they'll stop buying it. And it's kind of hard for an individual game to have a bad representation of any group unless it's intention is to represent that group, so when it comes to how people of certain groups are seen we have to be talking about the larger landscape, but

Great post. Never heard of elebits before but I looked up gameplay and it made me kind of excited for motion control. I'm still kind of hoping something becomes of the playstation move in the next generation, same for wonderbook. Move looks like too good of a 3d controller for us to just give up(have you seen this old

We're kind of at an odd point you know? It seems like we are making progress when we look at our Journey's, and bioshock's, but are we really? Are we just kind of doing the same thing? As a whole have we actually managed to go backwards this generation? I don't know, but I remember at one point, the new Dmc was the

Ahhh it seems like semantics but what I think you should say more is that it's not the current depictions of war that could lead to people having a glamorized view, it's the lack of many other kinds of depictions that could potentially lead to that. That's an important distinction to make, because it makes it clear

It makes them boring, saying they're dangerous implies that people need to be protected from them.

I most certainly was not! Thankfully though there are better people than me to explain what I'm sort of talking about. Even under this very article, I know I didn't give you much with my post and for that I'm sorry I should really try to write better.

"To me, gaming critics are using moral criticisms of art too easily;"

Edit: You know what, nevermind. The reason the post is so loaded is because I don't really expect to change anyone's mind, and I can't be bothered to explain much. Honestly though have a nice day.

Ugh, a great follow-up post too. I found the "punching up at existing power structures" very odd, he breezed past it as if it was assumed GTA V was supposed to set out to do that. Really though, fantastic post.

"People are free to produce what they want. Other people are free to criticize it. This is not a bug; this is the system working as intended"

You're like a leveled up version of me when it comes to this please make lots of posts everywhere.

That was kind of nice for lots of reasons. Fairly simple, elegant even. Sony you can do better though.

I think we just have poor critics. We have poor critics, and poor "journalist" who believe parroting the views of others built on ridiculous notions and fundamental misunderstandings of art's relationship with humans and culture is elite artistic criticism. Nah. Everyone is carrying around the same poorly thought out

Oh my god this post is so good it hurts.

Those were actually two really great commercials. I'd agree, more like these from everyone.

Hmmmm. All very interesting points, none I'd contest really, and the economy's troubles potentially affecting the growth of the industry is something I hadn't considered. I know the medium still has a lot of exploration to do, and trust me I look forward to it, but are we really as accepted as rock 'n 'roll? Do we run

Do you think we curbed the potential expansion of the video games industry with this generation?

It's really a compromise. They want massive multiplayer worlds with the gameplay quality of single player games, but there are too many technical and even design limitations to making that happen, so they instead went for seamless multiplayer integration.