floydbot
floydbot
floydbot

Ubisoft has become problematic enough to give me pause here. It looks really fun, but I also hate that art style. It reminds me of the characters in every mobile game ad. 

Don’t recent Metroidvania games usually have indicators on the in-game map to keep track of this?

I know Metroid Prime Remastered had a full 3D map that color coded things that needed particular upgrades to pass them, which actually seems like a simpler solution to the same problem (because then I don’t have to open a

“I was lucky this time. They needed a guy who could use a shovel. Three of us in Hollywood, Harrison Ford passed and Jane Lynch was not available.”

I agree. That episode was phenomenal. Let it remain the only version of Bill and Frank’s story outside of the video games. We don’t need an 8 hour, 10 episode version to drag the whole thing out and ruin it.

Unless this is written and directed by someone else, I don’t actually expect this to come out. Kojima is an absolutely terrible writer and shows no aptitude for cinema. The reason his games are great is that he has a wonderful imagination and has a very clever feel for gameplay. His pacing and his dialogue, however,

What’s extra weird about this article is that Kotaku doesn’t shy away from calling out how billionaires suck and capitalism is making our lives worse in almost anything else.

Ghost of Tsushima is awesome, even if clearing the map gets a bit repetitive with collectibles (what’s that, Mr. Gold Bird? Oh, another cosmetic? Sweet...) but the story and gameplay is top notch. I know it might sound hard but I definitely recommend playing on Lethal difficulty. Sure, you die super quick but so do

Just got Spider-Man: Game of the Year (PS4) and Ghost of Tsushima: Director’s Cut (also PS4) for like $40 total combined at Best Buy. Never played them, so I’m stoked!

Couldn’t you have used a picture of a real NES for the lede image for an article about the importance of the original NES?

I’ve long assumed it’s because lots of people first played the Metal Gear Solids when they were preteens/young teenagers, an age in which lots of deeper meaning gets attached to otherwise shallow artwork.

Losing all lives in this game kills the player in real life. Yet another way Nintendo broke from prior entries in the series. 

*guy standing up in townhall* I like the talking flowers and think they are really cute and fun.

You only “should” turn this off if you hate joy and whimsy in your life 

I, too, dislike fun things

‘GameMill’, how appropriate.

especially in the middle of a tense battle with a fearsome boss

Why no colour? Black and white does not equal artistic if the shots are bland (I’m a part time professional photographer before anyone says it)

The use of “satisfying” has lost all meaning.

Do they have colour filters for the black and white mode? That title image is pretty flat - need something to break the subject out from the background. Straight desaturation rarely works.

Psst, Kenneth, pro-tip: if you’re having trouble looting, hold down X on PS5 (or A on Xbox/Switch). A menu will pop up listing every item and container within range of your character, and then you can just go up and down the list to loot.