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This reminds me so much of the content packs in the ME3 multiplayer. And I guess before that it reminds me of buying magic cards as a kid...

Sadly, investors seem to trade on headlines of the 24 hour news cycle, rather than on reality and performance of companies. It's ridiculous.

Hey, but they've got even more ways for XBL to integrate Ads into your gaming experience!

Kind of excited but, it's like Diablo 3 dampens my excitement about everything else.

Vagrant story had the best, most hateable antagonist, Romeo Guildstern, the most tragic antagonist, Samantha, and the best sub-antagnoist in Sydney.

I guess. But you still only had 30 bindings which seems to be about the limit for one hand.

I think there are 5 reasons for failure of this title:

I think they poisoned their well by trying to make a AAA type game experience aimed primarily at the iDevice market.

That and they were offering shitty rewards... $60 for a copy of the game?

They would be a good lesson in games of yore.

TES.

Third person always feels awkward in TES games, and all betheseda games because movement in the Gamebryo engine always feels really floaty. You don't notice it as much in first person, because in combat you aren't paying that much attention to the movement. But in third person you see your character walk around

Sandbox? Tried Wakfu?

Elder-scrolls type combat in PVP. I can only imagine how this will go down.

And one of the people behind it is from Warhammer Online.

Wait for the price drop. It was on sale on amazon last week @50% off. IT will be on sale again.

In some games you need more key binds than the keyboard offers though. WoW is the prime example that comes to mind.

Getting the #1 DPS slot on WOL for my spec in cata.

But they're octagons, not hex's...