f50
F50!!
f50

I loved being able to go anywhere. After the first mission on the second island, I grabbed a boat and went right back into the city. Couldn’t injure any of the soldiers and in the chaos of running and hiding and looking for another boat so I could escape, I found a chest with a high level “unique” gun ARC in it.

I

I’m going to go out on a limb and assume whatever social commentary is in FarCry 6 is vacuous, spoon-fed, and largely safe for general consumption.

Basically a waste of a waste of time.

Right? It was a nice exposition dump spread out over the game and in a context that made sense.

So I majored in biology.....

Yeah, these, along with the NERO Intel that you can collect, were some of my favorite parts of the game. It helped really flesh out what happened before, right after and the now of the Freaker outbreak. The dialogue between the scientist and their escorts were not only informational but they were also often

Oddly, this is about as far from my experience as it can get. The stealth missions were easy (and I was throwing rocks, so I don’t know what happened there), but they tell you some really flavorful things about how the freakers function and watching the NERO grunts get slowly more freaked out about the situation was

I found these NERO missions to be easiest content in the game. The stealth in Days Gone is so damned easy to pull off, that the only time I failed any of these missions was the first one because I had failed to notice that the scientist was moving to a new location, so I did not remain close enough to the target to

I actually am enjoying Days Gone. Just want Deacon to shut up a bit.

Hearing how supposedly generic the game is makes me want to laugh. I’ve literally never played a game like it or that looks like it (obvious clear out camp missions aside). It seems like most of the criticism is about Deacon being white or about him being a generic white man. The claims of no character development is

Game is awesome, you might want to play it and not just read hot takes about it...it’s a solid 8.5 from me and I’ve got open world fatigue big time.

I enjoyed the well written review of the Orville, as I always do. But I am struggling with the central premise of it, which seems to be that Ed’s bad actions make this outing “erratic” or uneven. On the contrary, I think the way Ed Mercer is being written is really consistent across episodes.

When Batman Arkham Knight came out, I said the port wasn’t that bad and I didn’t have any issues with it. People then assumed I worked at WB because some people did some searching and found out I had the same name as a WB employee. and sent me death threats. That was a interesting few weeks. People are awful and

As someone that used to work at EA (mostly contractor) i cant tell you how many times i get people that message me/add me in LinkedIn that say they worked with me, or friends at other companies that get resumes that say they worked at EA on the same projects. It seems like its a bit easier to get away with since EA

Your username and agreeing with the idea that “If you passionately care about something going on (in society), you are stupid for doing so” are hypocritical.

South Park hasn’t GONE anywhere; they were always doing exactly this.

I actually think it’s the opposite?

I think the issue is that in 2017 people are more and more afraid of acknowledging some of the failings, incoherencies and fallacies that causes, people, movements and ideologies they align with so plainly have.

I would argue that they are making fun more of the absurdity and hypocrisy surrounding “people who care”. There is a difference between believing/supporting something and being a fanatic.

If you liked the Book of Mormon but don’t like South Park anymore, I’m extremely skeptical about the sincerity of any argument for the latter that isn’t “I don’t like it when they needle some of the absurd extremities people I agree with or sympathize with take their arguments to”.

This guy sounds extremely petty, I mean he really is grasping at straws. Like the article says, there is very limited stuff to draw on most of the time so similarities are bound to occur. His examples are weak, that “fate of Lucateil” one in particular. Like, of course he’s gonna use the same location, that’s where