Yep, that always bugs me too! Like wtf, is Franklin sporting an adamantium skeleton or something?
Yep, that always bugs me too! Like wtf, is Franklin sporting an adamantium skeleton or something?
All of the bosses in the vanilla game were pretty "easy" I use that term loosely. I mean it's not easy so much, but very much pattern based. And once you know all of the tells, any enemy, from the bosses to peons are pretty easy to deal with.
That is the power of the Kraggle at work sir
It wasn't on youtube though. It was one of their competitors like Vimeo or something
Its where I work as well.
I feel legitimately sorry for many of the peds I pin into walls, and other cars, and whatever. Sometimes I have to pause and take a deep breath, and take a moment of silence for that rando lady who was alive just a few seconds earlier.
But the worst ones are the head on collisions. Apparently everyone but you dies from…
Music is our universal language.
Also I love this line (though it's makes more sense in person): "Excuse me, do you have any German (or whatever countries you were descended from) in you?
"A; Yes / No.. why?
Would you like some? :P
Terribad.
So you're saying they should make Ni No Kuni: The Movie.
While not technically a sequel, "The Cat Returns" features characters from "Whisper of the Heart".
There is a pretty decent rip of it from the museum floating around the internets. I saw it last year I believe.
Glueing replicas of locations from PS1 games on them, duh... :P
This game sounded intriguing when it was announced. Thanks for streaming some of the game Mike. I was very curious to see what the gameplay looks like.
Fair point, I was simply trying to come up with an example of something that really stuck with me after I experienced it. That's the kind of Horror I love. The stuff that haunts you for weeks, or even years after.
Right off the top of my head Jacob's Ladder comes to mind. It was a film, so the rules are a little different, but few films, games, or books have unnerved me quite as much as that one. And despite it having some pretty disturbing visuals, the really scary part of the story isn't even related to those things.
Technically we could say all other games that followed that template were clones of Atari's "Adventure". Just when Spiritual Warfare came out, Zelda II was the most popular game of this style, and you can see its influence all over the Wisdom Tree title.
<3
Thanks, you hit on a point I hadn't considered, and I think it explains a lot of my disdain for this game. They could at least frame it like Manhunt. You've been kidnapped and forced to be a security guard for five nights... because of reasons... nope actually that still sounds pretty terrible.
This guy completely lost credibility in his first post, then he buried it and said a eulogy for it in his second with the autistic comment.
LMFAO!