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Oh for sure, and I knew that already. I was just as I said "pining for the good old days" like an old grandpa gamer.

Yeah that's generally been my response to most of Savant's work. Disjointed is a perfect term to use. Like he can't decide what he wants his stuff to sound like. He does have about one track on each album I generally dig though.

Amen!

Oh I've been there and done that. I did enjoy it, but it felt like they could expand that idea into a much bigger game.

Then bug Deadlands to finally make a video game.

What's funny is Savant is a DJ who dabbles in many genres, including Chiptune. He has a Hip-Hop song called "Konami Code" for cripes sake lol.

YEP that is my second favorite track of his (I posted my first elsewhere in this thread)! He technically sounds much more Glitch-Hop to me on a lot of his material.

Thank you for being that guy. We music nerds appreciate it. Although this track definitely blends different styles from Chiptune to Dubstep and DnB. Even some Glitch Hop. It's also not a very good song. lol

Now playing

Savant actually has some pretty good non-dubstep stuff too. Also, not all dubstep is the same. It comes in many different flavors. Have you ever heard it done slowly, and rhythmically? It's very pleasing to the ear.

Oh most definitely man. Kojima loves to fuck with his audience. I mean I played the OG Metal Gear games on NES, and they were pretty straight forward Military/Stealth/Adventure games. With some more Sci-Fi trappings.

But MGS1 alone, with it's innovative use of Psycho Mantis reading your damn memory card!? That's some

Q Bert was the grandpappy of all these isometric type games. But SRNR was I believe from the same team that made Marble Madness. It was a crazy ass game too, and super hard.

Oh yeah, the 90's changed things up once Sonic hit the scene, but my earliest gaming days were on a Apple II+ in 1982. I was thinking more the NES era, when basically anything goes as far as game ideas are concerned.

I'm not talking about absurd plotlines. I'm talking about crazy drug induced visuals. Actually Asura's Wrath was kind of alog those lines as well. God I loved that game. And God Hand.

I did, and that's pretty close to the same spirit. But like, who in the fuck would greenlight half the games that came out on the NES? I mean they don't have explosions, or terrorists, or gang violence, or whatever check boxes execs check off these days when reviewing new IP's.

Like Snake Rattle N Roll. who the hell

I loved this era when games could be about the most nonsensical things, and no one cared or criticized anyone for it. I appreciate the realism and attention to detail in modern gaming, but I feel a lot of that imaginative spark was lost over the years.

I miss my games feeling like someone came up with them on LSD.

I'm having a hard time imagining many of the no attention span gamers of this generation will be able to deal with the brain scrambling puzzles and obtuse nature of Grim Fandango. Not a whole lot is laid out in easy to follow directions in these classic point and click Adventure games.

I know they already did this with

Just stay off twitter? I mean, really at this point... that's about her only option.

Also you have to love how every single one of the tweets that are sent to harass her, have impeccable grammar, and spelling . lol

There should be a law that prohibits anyone under the mental age of 18 from using the internet to share

No that was, The Darkness.

lmao