Rob McGregor
estumasnz
3/1/19
10:05 PM
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This sounds familiar to another film I saw in 2014 at the UK Frightfest, about a zombie invasion of a zombie film. Started with a Resident Evil PS1-styled parody opening of the film within a film, but it wasn’t certainly one shot of 37 minutes long of a crew behind the film. It was about 8-10 minutes starting the

11/9/17
8:52 PM
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Well yeah you’re explaining the point of residuals great, but inherently you’re complaining that someone who puts their craft into something else doesn’t deserve the rebroadcast rights of something they did actually make.

It’s an argument to say anyone could make or reproduce that foam tree prop, but then again the

11/9/17
8:45 PM
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I think that goes without saying but already I’ve pointed out RDJr walked away with more money than anyone who worked on that - I’d even say no single individual even in the studio system likely made more money than he did as an actor. Even the studios exec boards essentially make their money based on the overall

11/7/17
11:56 PM
1

I don’t think anyone would disagree with you on how it looks, but it’s also the way the roles are looked at themselves which has to fundamentally change before you could even look at the pay issues.

At the end of the day it’s the strength of a union or collective agreement and the way those producing the craft outside

11/7/17
11:28 PM
16

I think in an age where games get re-released and remastered more than ever residual payments for actors make sense. Especially for long term future of titles now that may be also remastered down the line.

And while I strongly agree with the idea that the talented artists that make the products should also be due for

7/29/17
6:57 AM
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I’ll have to come back to that eventually. For now I need to finish the game movie series I started more than a year ago!

7/27/17
10:53 PM
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I personally didn’t see issue with the change for the narrative at the time I first read through the script in 2000. I was quite surprised at the level of backlash, that even now I sometimes see (ditto with Barry as I mentioned).

In hindsight it seems even more absurd given the sorts of changes Anderson went on to

7/27/17
10:51 PM
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I’ll take that as a compliment. Most of these game over articles I’ve run too long - completely self admitted, but my inspiration for this was the sort of long form articles you will find in movie magazines charting the history of making something.

I think like the zombies in some of his movies, they will live on well

6/14/17
5:06 AM
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...in an attempt to not allow Hideo Kojima to criticize it more after it comes out no doubt.

6/5/17
5:20 AM
2

Seems very likely seeing as it’s just this logo pulled off the internet with the edges cut. I think it was from Umbrella Chronicles.

2/3/17
1:04 AM
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Yeah I figured what you meant with Rain. In the scope of the film it’s a fake out because you expect it’s a good setup for a jump scare but then nothing happens from where you think it will, rather someone pops down from above. This would be fine if Anderson did better jump scares and good entrance for the zombies in

2/2/17
8:14 PM
1

I’m wary of it still happening at this point. It’s been just on 24 years since Super Mario Bros. and not a single game to movie has been super successful with box office and general critical review.

2/2/17
8:03 PM
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I wasn’t saying otherwise, all I’m saying is that it could be another game that convinces people on VR as word gets around how well done it is which only adds potential buyers.

2/2/17
6:04 AM
2

While it looks bad there are a couple of subjectives to look at that are being ignored that are worth noting.

For RE6 Capcom expected to sell through 6 million copies between October 2012 and end of FY, March 2013. RE6 while striking up massive sales at launch, folded under the weight of poor reviews and user word of

2/2/17
3:30 AM
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I suspect Honest Trailers would have done one of the films this past week if it wasn’t for the Fan Voted ones going on. Maybe next week though. No doubt CinemaSins will cover it when it gets a home release later in the year though.

2/2/17
1:58 AM
1

I can only hope so. haha I want to believe that the film now holds a record for most number of cuts in a sequence, due to that creature on a chain chase nearer the end. :p

2/2/17
1:55 AM
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I always thought the first zombie reveal was a missed opportunity, especially one which could possibly invoke the original zombie reveal in the 1996 video game as it’s own throwback.

2/2/17
1:50 AM
1

This has always been my thoughts on Anderson’s excuses as well, and generally my thoughts behind this entire series. No one has even really tried a full adaptation of the game to films, rather cherry picking elements and making excuses as to why otherwise.

2/2/17
1:47 AM
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I think the overediting/hyperactive editing was what really got to me with ‘The Final Chapter.’