enlil999
Enlil
enlil999

Great win for Microsoft; great loss for gamers.

Because e-sports ruined the genre. We don't make RTS games for fun anymore, just competition.

Why should I have to go trolling thru the internet like a fisherman trying to merry useful information? That's what the review section is for, so we can review and read reviews of real, average people, not a stand-up comedy stage. Funny reviews are funny (to an extent), but they aren't helpful and hurt the spirit of

Then why offer reviews then on Steam if you can't use them? People can go to other places to make jokes about a game. It's annoying when I'm bouncing through my recommended list to see if a game is worth buying, and all I see is unhelpful information.

what confuses me is how people refer to 3 years ago as if that means "LONG, LONG AGO." growing up before Steam existed, people would play their favorite games for 10 years or more in an endless cycle of re-installing because hard drives were small. and only a couple years before that, EVERYTHING RAN FROM FLOPPY

Agreed. Everyone just recycles the same memes with mild alterations. I don't go to Steam for memes, why devalue a useful system by up-voting reviews because they were funny?

Two years ago when I told my friends that I only had roughly two hundred hours played they looked at me weird, I love it when a game gives me enough to do to get several hundred out of the game. That is a game worth $60, not some four hour flop that was fun one time through :/

My first thought was "This is kinda stup... ooh the Silver Arrow looks pretty awesome though." I"m not even a car guy, but that's pretty stylish.

For me, the more open the better. Eventually I want mega games, that are as big as planets. As long as there is fast travel, and horses, planes, cars, trains, whatever. And interesting stuff to do along the way. Linear games can be cool too, but open world (Ie Fallout or Skyrim) really excites me because I feel my

No tin-foil hat needed. Sony & Microsoft (and publishers) have all basically admitted it comes down to money. Sony & Microsoft have the money to throw around to buy timed exclusives for their consoles.

The people that wore the tin-foil hats did so because they believed that either the Govt or Aliens were spying on them. Well guess what? The Govt is absolutely spying on you. Who's the idiots now, us or the tin hat guys? Us most likely!

I should make it explicitly clear that I'm joking. That said, I'm getting really fed up with this timed exclusive bullshit. Great for the platform company, publishing companies and developers, sure, but pretty shitty for the consumer in my opinion.

This is what I hate about PC not being backed by a single company. Sony and Microsoft have free reign to bully the platform by buying exclusivity, sabotaging games to make them look more like the console version ( Watch Dogs ) or shoving money to delay releases on our platform.

...as opposed to camping and playing whack-a-mole with cover-based, slowed down, aim-assisted console shooting? I'll take my bunny-hopping, movement-based, FUN shooting from when developers designed games for the mouse & keyboard instead of a clumsy pair of thumbsticks.

I think they look very UT

I'm just saying there isn't anything Halo about it that isn't already UT. You could have said if Doom and UT had a baby or UT and borderlands had a baby.

What is halo about it?

Well, here's a dose of reality for you. This is exactly how games in 1999 were. There was no noobtubing, rocket noobing, etc. You either had skill or you didn't.

Bot mode is a great start, but in order for this game to be a return to old school shooters, it needs a lot of one thing and one fucking thing only:

How dare you, Jason. Sony works hard to give this stuff to us. They don't have to. You think just anyone could pull this off? No. Only Sony. And that company they bought, Gaikai, to make this happen. But let's be honest, it never would have happened without Sony, and do you know why?