enlil999
Enlil
enlil999

A lot of this would be solved if they allowed us to carry way more weapons.

For me most of the enjoyment of a games comes from planning how I get stronger. This breaking weapons shit takes much of that away and instead feeds right into my anxiety issues by forcing me to trust that I will find decent weapons when I need them.

Especially, since weapon inventory management is already such a pain in the game. I constantly find myself dropping weapons in order to pick up new ones. On top of that I always feel required to carry an axe type weapon and a hammer type weapon in order to cut down trees or break boxes and boulders. If weapon slots

Is there a way to safe the builds at all? I cannot imagine building anything consisting of 2-3 components except for solving puzzles if I have to recreate it every time.

“Now, this is my fault for ignoring the quest marker, but in BOTW the quest “defeat Ganon” is given as soon as you finish the tutorial and remains open for the entire game. I kinda thought this was the same, since it was pointing me at the castle (which was endgame in BOTW).”

I don’t think this is your fault at all.

I randomly came by the camp where you are told where Zelda is now on a expedition. No tower there. They had a map there that showed where the towns are. So I went straight to Kakariko and got super fucked as I spent lots of time in the shrine to unlock fast travel. I had no idea the towers were still in the game or

How do you know you need the glider to unlock the map? If you don’t do the mission that gives you the glider, you don’t know there is a glider and that you need it. I had assumed that the Zonai glider things arer replacing the hang glider from BotW.

This wasted a bunch of my time and caused a lot of frustration for me. As soon as I was shown the map with the villages I went off on a mission to unlock fast travel to all of them. First stop Kakariko. I spent about an hour with the most frustrating puzzle to build catapults to fire me to the next platform. I got the

I still want an April’s fools joke where IMDB or Netflix change all actor’s names to John Malkovich.

Haha, I thought for a second you were gonna say that you made sure you had already speed run the copy of the game before he woke up at 4:45.

I only played Skyrim and Morrowind over a year after their release dates. So I missed out on the bugginess. If I had to play through one of those games again right now, I’d chose Skyrim in a heart beat. I’ve been wanting to try a magic build for a while now and like the world of Skyrim so much better. It feels more lik

Might they have all that red ink because they are working on unannounced stuff that will hit after the red-ink period?

As I get older, I find myself enjoying a good story more than gameplay. The exception would be actual sandbox games like Factorio or Kerbal Space Program. Zelda BotWto me is somewhere in the no-man’s-land inbetween. No good story, very rudimentary sandbox. I would understand if it mostly appealed to players who shy

I wonder how many of the people who see Breath of the Wild as the best game ever, never really got into Elder Scrolls.

I think they were more referencing sex metaphors rather than showing other items actually in the room.

What laborer did Mr Beast exploit? The closest to exploited labor involved here might be the people making his cookies and chocolate bars. Not sure how much money these even brought in.

Would it? Have you seen the code? I have not and don’t know how entangled this is.

It’s the companies at fault here. They are producing less than needed to fill demand and then are selling at a price that’s clearly too low, given the demand and supply. There are several obvious solutions:

Was it really deleted if it was never filmed? I'm sure a lot of ideas were somewhat fleshed out and then dismissed.

Isn’t the entire premise of the discussion here that we are afraid of everyone losing their jobs to AI? Fine, we can argue that that might not happen, but isn't that the scenario we are talking about here?