enem
enem
enem

fuck this guy for cheating and fuck you for endorsing it.

“if kids are paying for them with their own money, what’s the big deal?”

Advertising is a separate and valid discussion to have. Teaching kids to develop affection for systems in which they insert money for a pull at the slot machine (money or not, it’s the same brain chemicals) is what’s in question here. The law is clearly set up to protect kids from things that are harmful to them

Read: Sad poor guy is angry someone can afford to throw money at a game.

I promise I’m poorer than you, and I’ve spent a lot more than $400 on this game. I’m probably the target of your advice/insult, and I promise you I dont need any help.

Spending money on your hobbie is hardly a mental illness. Most hobbies have

Congratulations on a complete lack of consideration into the way human psychology works.   

Worker and consumer rights are absolutely moral issues, largely because compensation for labor and the cost of goods (at least under capitalism) is fundamentally exploitative in execution. Usually, we roll with it and that’s fine. For instance, I don’t have a problem giving my guy at the bodega a buck for a soda even

Whoohoo! And this game can go and fuck itself right up the ass right off the bat. :D

Well, the Diablo developer actually got shut down back in 2005 so...

Really enjoyed both Torchlight and Torchlight 2. This sucks. I feel bad for all the Runic employees. If you’re reading this, Thank You for an awesome time!

I at least want to know the drop rates. currently a whale has to buy $100 or more to figure out the drop rate for the community. I don’t like this.

No, because you can sell that extra card. You got a card back. If you get back 3 things in a loot drop you already have, you don’t have anything new, ie a physical copy of something you already have. Comparing it to buying packs of physical things hand-waves away the very thing that makes it not the same.

Is it just me, or does anyone else read this as “We have a really narrow definition of gambling so that we don’t have to rate games as adult-only and upset the big publishers.” This is the problem with a rating board that is funded heavily by the very people they’re rating; these systems are designed to abuse people

I completely agree they’re the same thing. But that doesn’t mean that loot boxes aren’t gambling, rather it means that CCG packs are.

Even if it’s not “gambling,” that doesn’t mean it isn’t playing on the same exact psychological appeals that gambling does. And when they give people the ability to pay actual money for the loot boxes—even children—that’s just super poor form. It makes me think back to comments that Jonathan Blow made in a game design

ESRB was created by the games industry, exactly for the purposes of avoiding any real regulation by the government. What did anyone expect from them?

You’re right, it’s probably worse than gambling.

I think I’ll just go play something else and skip all this nonsense.

I’m gonna play devils advocate here:

The problem with D2 is one of perspective. We can all look at certain facts and draw different conclusions.

that might be a reason if basically every other aspect of gamer culture unrelated to this wasnt toxic as well