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I’m not about to replay it but it was a pretty good campaign. It was everything that wasn’t the campaign that were more the problem.

Games basically treat alcohol like an after school special treats all drugs: it is VERY BAD even when its sometimes FUNNY. This approach reveals, I think, a very adolescent approach to even supposedly more mature games. Regardless of an M rating or not, they’re clearly still being made with kids/teens in mind.

I like Kingdom Come: Deliverance’s approach to alcohol. Drinking is a skill with various perks you can choose from, and boozing too much has some actual gameplay implications. A little alcohol helps with your speech, but too much and you can black out and wake up in another town with some of your cash or items gone.