emperornortoni
EmperorNortonI
emperornortoni

You can use it to open doors by pressing screen interfaces in a variety of scenes.

Acrophobia, I mean - fear of heights.

I wanted to like that game, but my acrophobia made it impossible. I could manage running over rooftops, most of the time, but I felt a twinge in my belly every time I made a jump. What did it for me was climbing that fucking radio tower towards the beginning of the game. I just could not figure out how to do it, and

Body shaming, as such, is not a crime in Japan — it is an expectation.

Typical RPG design, catering to powergamers who love to play wizards. /bitterness #fighterforlife #doitthehardway

Hey! By the standards of arcade games of the time, Rampage was DEFINITELY a game. You moved a joystick and pressed buttons to hit things, your life drained inevitably, and it ate quarters like a mofo. Totally a game.

It’s been a while.

Wow! Celebrity games designer Jonathan Blow, here on the AV Club, for reals and totally not in a gimmick account. Is Gameological 3.0 Real Games Criticism now?

As one of those prison guards, I largely agree. Some students are well suited to the environment, and benefit from what it offers. Some students are lazy little shits, but are sufficiently averse to punishment that they can be effectively cajoled into getting something out of the process. Some students are too free

This week I’ve been playing two things - Into the Breach, and Warmachine : Solitaire versus Myself.

Sadly, the era of the independently owned and operated Deco Truck is coming to an end, along with so many other parts of the gaudy and awesome bubble-and-pop era culture of the 80's and 90's.

I’ve beaten FTL a few times, but I don’t think I ever managed it on Normal. Normal is punishingly hard, and you have to play perfectly AND get lucky to even have a chance.

Well, there is some profit to be had from sending a crop of new, lv. 0 adventurers into a dungeon on a “dark run” with an antiquarian, and just accepting the fact that they may die — but that they will also bring back loot. But I wish you the best of luck in your new attempt.

I, too, gave in. Ive already cleared one timeline with the Rift Walkers, but the Steel Judoka are proving much tougher to master.

Wow, this is the first time I’ve seen someone else on this forum mention Warmachine! What’s your faction? I have no shame and hate fun, so I play Cygnar. Well, actually, I live in Japan, and am cost-conscious, and so when I was picking factions I picked according to what was locally available on discount, and ended up

“I think I can afford to wait” has been my gaming mantra recently. I mean, I have a Humble Monthly subscription, so I get a ton of awesome stuff regularly (though I’m still angry that I don’t get Dark Souls 3 because I’m in Japan), but there have been a bunch of big games from the last year that I’ve just not bought

Man, I loved Zaeed. By far my favorite character in that game, even though he was a bit bare-bones and didn’t have any Normandy dialog options ... just awesome little monolouges.

I have gone nearly a full week without playing any games. It’s actually pretty interesting. I’ve been PREPARING for a game, painting up a unit of Silverline Stormguard for my Warmachine army. But no actual gaming.

Sweet costume. It’s somewhere between Flash Gordon and X-Wing pilot.

In that both are largely about the lengths to which people will go when faced with an insoluble intellectual problem, yes. I would argue that the threatening and potentially apocalyptic nature of Area X gives Annihilation a very different feel from Solaris, wherein the alien planet is remote, indifferent, and only