emmjaydee
EmmJayDee
emmjaydee

I played most of Cult of the Lamb on easy and I regret nothing. I don’t even think the game is particularly hard, but I was playing handheld (which I don’t do often and am not good at) on vacation in the middle of the night when I couldn’t sleep from jetlag, so I was not at my best and just wanted to keep it moving.

Amen. I think this conversation came up in the comments on another article recently, but even as someone who enjoys some games at least partly for their challenge, I often just do not want to spend a bunch of time banging my head against the wall on one boss. Games are too long already. Playing on easy means I can get

Thanks, I hate it!

Well, I thought I was going to play it when I bought it, but then I never did. As I said in another reply, I found other games (better games) that scratched the same rpg itch and then just never got around to it. I think a lot of the post-release criticism led to me always pushing it farther back in my backlog and

yeah, I didn’t even really like Fallout 3 so I don’t know what I was thinking. I seem to recall just wanting a new RPG to play, but then something better released shortly after and I never touched it.

I know. It might’ve been the last game I bought on disc...

You’re right. I am obligated to skip the free upgrade and buy it again at full price. Thank you for helping me see the light!!

Does this mean I will finally remove the plastic wrap from the Fallout 4 disc I bought at release and have never played? Probably not.

I have had a few SCUF controllers over the years. They’re similar price if you get them with custom colors/faceplate graphics. I don’t love how “clicky” the paddles are, but once you get used to having those back buttons, it’s pretty hard to go back. They’re really a game changer. While I won’t rush out to get one of

I used to have a shower beer after hockey games all the damn time. It was great.

Wait, there are people out there who aren’t familiar with the simple pleasure of a shower beer?

yeah, I totally get that and I feel very similarly. I will definitely be keeping a close eye on it because I’m really curious how its launch and reception will go, but I’ll hold off on buying because a) it would involve buying another console, and b) my backlog doesn’t need another 100-hour game.

I cannot figure out whether or not I’m actually looking forward to this game. After years of barely playing games, I credit Skyrim for bringing me back to gaming as a hobby and have a huge soft spot for it. But that’s a fairly dated design at this point; open world RPGs have changed a lot in the past decade and I’m

Totally agree. Even without kids, just being an adult with other responsibilities I find myself turning down the difficulty on games pretty often because I just don’t have time to bang my head against a single fight or whatever. Games are too long already and repeating the same loop a million times is not always fun

Yeah, definitely some development efficiencies. Still seems like a tall order.

Yes, I think you’re right. For reference, I got it from Stephen Totilo on Twitter, and not this article and I might’ve misunderstood/misremembered it slightly:

Interesting that they said this new Witcher trilogy will be released over six years with each sequel coming every two years. Assuming The Witcher 3 is the blueprint, how the heck are they going to pull that off without massive crunch? Maybe a shared map cuts down on development time? But I don’t know if that’s enough.

HZD is made a by first party studio. It also sold almost 10x as many copies as Bloodborne. Would I personally rather see a remaster of BB? Definitely. But it’s not hard to see the logic behind the decision.

LMAO

Once I figured out that if you hang out near their back legs/hips, most of their attacks will miss you (your camera will have a seizure, but you’ll be okay!), runebears stopped being so scary. Although a few of the late-game ones have just obscene amounts of HP and can dish out a lot of damage with one or two hits, so