Yeah, that sell-off of those north american studios and related IP for a song really tells you everything you need to know
Yeah, that sell-off of those north american studios and related IP for a song really tells you everything you need to know
This is what I think, but the fact they used “mutual understanding” makes me think they’re looking for a way to weasel out of it. And if it truly is mutual (it’s not unheard of for publisher and developer to have different ideas about the direction the game should go), maybe that makes sense? But it still leaves a bad…
Square Enix apparently doesn’t really know what to do with smaller games either. I know someone on a small team that released a game last year with SE publishing and the support, promotion, etc. just hasn’t been anywhere near what they were expecting from a big publisher. Their grateful to be getting paid, but…
This is a real bummer. Fanbyte had really assembled a great bunch of people who were doing good work. It sucks to see it end like this for so many of them. Hope everyone affected lands on their feet.
I swear I’ve heard rumors that this is in the works, so you might be getting your wish...
lmao. Do you know what “impressions” means?
Control + F: Revolutionary
“Throwing shit at a wall to see what sticks” is simply how litigation works. You make every claim you can possibly think of, however remote, knowing full well that you’ll lose on most of them, because you only need one to stick and you don’t usually get a second chance. So Bungie is just doing what every plaintiff…
I could be wrong, but the recent shift to more video & slideshow posts reeks of a decision made by the herbs in management and not the editors of Kotaku itself. That doesn’t make them less annoying...
Cardboard Computer + talking dog(?) = I’m interested...
This is the strongest argument I’ve heard for this thing existing, IMO. Yet I still have issues with the “full game” pricepoint. Not to take anything away from the amount/quality of the work that goes into something like this - it is obviously substantial - but it just seems a bit shitty to be going back to the well…
Agreed. This will be eternally funny to me.
I guess I should get around to playing the first one at some point, huh? Been sitting in my backlog for a while now...
I am not much of a mobile gamer, but on launch this will instantly be one of the very best mobile games out there. Almost makes me wish taking transit to work was an option, because sipping coffee while listening to music or a podcast while playing Into The Breach on the bus/train to start every day sounds pretty…
Bungie is in the process of being bought by Sony for $3.6 billion, so it’s a fairly large potato. But not on the scale of those big publishers.
I don’t think they need or deserve sympathy, nor are they asking for it. Bungie wasn’t really the victim here. The victims of the DMCA strikes were content creators, so effectively Bungie is going to bat for them, which I am glad to see. Hopefully this will be an effective deterrent for anyone considering something…
I dunno what they’d have to add to get me to pay for this. I played on PS3 and PS4 already. Not only do I not want to pay for it a third time, but I have a big enough backlog that it just wouldn’t make sense.
I agree with you to an extent — more reasonable timeframes/release dates would be a positive change — but I don’t think we can let “gamers” (why does that word feel like a slur to me?) off the hook so easily. The reaction to news of delays from a significant number of presumably functional adult human beings is often t…
You’re not wrong, though considering how small the teams that have worked on Bethesda’s games have been historically (I still can’t comprehend that Skyrim was made by about 100 people) when compared to other games with similar scope, I kinda get it. The interesting thing to me is now that they have MS money behind…
100%. They’re the same people who are pro-death penalty. It’s not about life, it’s about power and control, and ensuring they are the only people to wield both. And punishing everyone else.