ejadaddy
ejadaddy
ejadaddy

Sorry bud, I meant to post that to the OP but couldn’t edit once I submitted my reply. Apologies.

Alright so you picked 1 game that wasn’t optimised properly but failed to mention Bayonetta that ran best on the WiiU. Or even how the ps3 port is the worst but says nothing about how powerful the ps3 really is.

No. What we learned from the Vita is that Sony didn’t have any strategy whatsoever and thought if they made the PSP 2, it would just sell itself. On the other hand, we have Nintendo do who strive to create unique experiences on their home and handheld consoles. And therein lies the difference. So on the switch, you’ll

Ah, there you go. So now you’re just reaching. You’ve mentioned 2 obscure entries for an even more obscure platform.

Please tell me what Zelda games you are referring to. I am very curious as you might be the only one in the world who owns these games.

This is an absolute misconception about Nintendo. It’s like saying “imagine what Studio Ghibli would do if they had the tech of Pixar”. That’s a redundant statement and assumption cos it’s design by choice.

More than you guarantee that holds no weight whatsoever, I CAN guaranteed that Nintendo do have not and will not mess a Zelda game up. That’s an actual guarantee backed by years and years of amazing games in the Zelda catalogue.

But that’s what I mean though. For a long time, a 5 year console cycle has been the norm for Nintendo. So they bring out a “traditional” console ala ps4 and Xbox, besides 3rd party support, Nintendo games are not going to magically become something else. They’re not, all of sudden, gonna start making GTA: Hyrule

While I totally understand your concerns and opinions, it’s totally clear that at some point, you’ve completely misunderstood what Nintendo are all about.

I do agree that steering clear of the “horror” can have just a big an impact but sometimes, the “horror” is what drives it home.

I’ve been playing Nintendo games since the 80's being an 80's kid and while it seems they were harder, they weren’t really. The idea has always been accessibility and rewarding skilled players and completionists. Almost every Mario games since Super Mario Bros on the NES can be finished by skipping levels and not

Do you pat dry as opposed to rub dry? I suppose pat drying won’t yield a lot of dirt on the towel like run drying would.

You shoulda’ seen the girl Eric Benèt cheated on Halle Berry with; then you’ll understand it’s not always about looks.

I said it before and I’ll say it again: Sony was/is a big part of this mess. They are partly responsible and should shoulder some of the blame. They used their clout to promote the game and I can bet they knew everything about what was and wasn’t going to be in the final game. But they let it happen all the same

I don’t agree. It’s one thing to say “we would like to implement this or that” and it’s another thing to lead people to believe that certain features are making it into the final game.

Oh good. And yet, Sony were happy to propagate what was essentially, deliberate misinformation because Money. Now, they’ve seen the backlash and they’re trying to hang Murray out to dry. Good ol’ Sony!

Loved ICO and loved this when it was announced. Loved it when the release date was first announced. Now, i can’t be bothered. Will wait until it’s cheap or on PS+.

That’s why I said “...depending on the reason for the delay".

The joys of the interwebs :)

What’s more, they make more sonic games for Nintendo platforms than any others.