eastboundstumptown
EastboundStumptown
eastboundstumptown

It’s not that they presume the Warriors bench is going to continue play so well, it’s that Curry/Thompson having another off night isn’t likely, statistically-speaking.

That’s a trick question - Cavs fans can’t afford to go to Toronto.

Mike made the simple and heart-warming choice just to go to one more LSU home game...off-leash.

I dunno, I’ve always felt Colon was purpose-built for rapids.

Joke’s on us - that’s actually the youngest Gronkowski...

He had to bear with the bear for a second.

But Newcastle only earned their way back to the BPL a few seasons ago. They’ve been relegated twice in the past decade.

Isn’t Aston Villa going down the bigger news? They haven’t been relegated in forever.

There are milk banks...but it’s not cheap.

I feel like that’s a Shawn Bradley highlight reel...

ESPN’s headquarters is in Bristol, CT. Like it has been since 1979.

Same as with any other mammal. Humans seem to do it with pretty regular success - Mannings, Bonds, Griffeys, Currys, Thompsons, et al..

+1 Tear in Heaven, you magnificent bastard.

Every character in CoD can wall-run and boost jump. And the boost jump is far more significant than Pharah’s average boost jump (not quite as high as her special ability boost). Not to mention, every character in CoD can actually sprint, while most of Overwatch’s characters have an incredibly slow default speed. I

Movement is pretty limited in Overwatch compared to something like CoD or Titanfall. There are maybe 5 or 6 characters with unique movement and the ability to really get up, but the jump on most of them is pretty meager and the default speed is slow.

I thought it was donkeys you knew how to handle, not horses - which is it?

What is that in liters per hour?

It’s more the former than the latter. Servers eventually get shut down, but the majority of the player-base moves on, so I’m forced to move on. Things also get stale - as much as CoD is “more of the same”, the differences in weapons and the way load-outs work between games is enough for a change of pace.

I won’t speak for everyone, but what brings me back annually is that it’s the tightest multi-player shooter with the least amount of lag I can buy for my platform of choice. If DICE could get Battlefield’s net code to be as stable and the matches to run quite as smoothly, I’d play it instead. If Titanfall were a

I don’t get the Uber weapons thing. And with Prestige, very few folks are at the level cap for very long until they’ve fully prestiged. I’ve always felt CoD was pretty good at giving you weapons that are still useful throughout multi-player right from the get-go.